Rust Charts89,289 playing · live

On air · chart position #2,586

Iron Haven Medieval

Online NA 66.51.99.71:28005 checked 2h ago

monthly wipes moddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 75
3/ 75
players now
4% full
2
7-day average
peak 5
#2,586
rank
top 12% · #419 in NA
16h ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Iron Haven Medieval

3on now · 48h peak 3
AveragePeakWipe
0123420:0004:0012:0020:0004:0017:00Wiped Wed 28 Oct, 02:13 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
02040608020:0004:0012:0020:0004:0017:00Wiped Wed 28 Oct, 02:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

0.4 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:00 UTC6h ago – – running 2
Wed 28 Oct, 02:13 UTC16h ago – – – 0
Thu 1 Oct, 17:07 UTC FW27d ago 10 halved by day 9 26.4 days 6
Thu 1 Oct, 08:14 UTC27d ago 10 – 0.4 days 3
Wed 30 Sep, 21:31 UTC27d ago 10 – 0.4 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
From the figures on this page

Quick answers

About the server

Is Iron Haven Medieval online, and how reliable is it?

Right now Iron Haven Medieval is running. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Iron Haven Medieval located?

With its NA tag, Iron Haven Medieval puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.71:28005.

Which version of Rust does Iron Haven Medieval run?

Rust network protocol 2635 and build 168909 on Linux is what Iron Haven Medieval runs. Steam updates your game for you; all you need is the same protocol to join.

Does Iron Haven Medieval run smoothly?

Never under 5, and 37 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 207,494 entities. At most it took 4,576 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Iron Haven Medieval?

On Iron Haven Medieval, 3 players are in and 75 slots are the ceiling. Over the last week it averaged 2 players; the high point was 5. Over the past 48 hours, 17:00 UTC drew the most, at 3 players on average.

How does Iron Haven Medieval rank against other Rust servers?

On player hours for the past week, Iron Haven Medieval is #2,586: top 12% overall and #419 in North America.

Wipes and resets

What does wipe day look like on Iron Haven Medieval?

The busiest point of its recent wipes averaged 10 players. 9 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 9 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Iron Haven Medieval?

The force wipe is the only wipe on Iron Haven Medieval, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 16 hours. Its tags carry a wipe schedule of once a month.

How it is set up

What are the rules and settings on Iron Haven Medieval?

You will not find a gather rate in the name Iron Haven Medieval. Up to 8 players per group, as the game sets by default. You play primitive, bows, spears and melee replace guns. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Iron Haven Medieval run?

The map on Iron Haven Medieval is procedural, size 3,200, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include Iron Haven Medieval?

The Rust Charts lists that carry Iron Haven Medieval are: Modded Rust servers, Primitive Rust servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the server tags on Iron Haven Medieval mean?

The game's server browser sees these tags from Iron Haven Medieval: gmprimitive (Game mode): No guns here; primitive means bows, spears and melee only; mp75 (Max players): 75 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Iron Haven Medieval?

Enter client.connect 66.51.99.71:28005 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/h3mVNd4z3J is where its website sits.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode No guns here; primitive means bows, spears and melee only.
mp75
Max players 75 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Plugins run on Carbon here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.