Rust Charts39,471 playing · live

On air · chart position #14,674

2X- Dingo Rust - Weekly-Quads

Online NA 66.51.99.69:28060 checked 11m ago

2x quad weekly wipes vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#14,674
rank
top 66% · #1472 in NA
6d ago
last wipe
weekly schedule
16h
next wipe
Thu 29 Oct, 18:12 UTC

Players

2X- Dingo Rust - Weekly-Quads

0on now
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246803:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 66% of all ranked servers, top 79% in NA, and #596 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:12 UTC, in 16h. Every Thursday at 18:12 UTC · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

16h
Thu 29 Oct, 18:12 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 18:12 UTC
21d 16h
Thu 19 Nov, 18:12 UTC
28d 16h
Thu 26 Nov, 18:12 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 18:12 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:12 UTC6d ago 1 – running 0
Thu 15 Oct, 18:12 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 18:12 UTC20d ago 2 halved by day 2 7 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 2 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 149 on average
65 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP
NA · quad · 2x · weekly · 37 on average
5 / 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · weekly · 2 on average
2 / 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 247 on average
254 / 275
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
NA · trio · 2x · weekly · 189 on average
42 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 146 on average
223 / 230
From the figures on this page

Quick answers

About the server

Is 2X- Dingo Rust - Weekly-Quads online, and how reliable is it?

2X- Dingo Rust - Weekly-Quads is up as you read this. The uptime it reports puts its last restart about 13 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 1 October 2026.

Where is 2X- Dingo Rust - Weekly-Quads located?

2X- Dingo Rust - Weekly-Quads gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 66.51.99.69:28060.

Which version of Rust does 2X- Dingo Rust - Weekly-Quads run?

The build behind 2X- Dingo Rust - Weekly-Quads is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does 2X- Dingo Rust - Weekly-Quads run smoothly?

It averaged 5 server fps over the last 48 hours, with a floor of 5. Buildings, deployables and all the rest of the world came to as many as 88,704 entities. At most it took 2,479 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is 2X- Dingo Rust - Weekly-Quads?

Right now 0 players are on 2X- Dingo Rust - Weekly-Quads, out of 100 slots. Averaging 0 players across seven days, it reached 1 at most.

How does 2X- Dingo Rust - Weekly-Quads rank against other Rust servers?

On player hours for the past week, 2X- Dingo Rust - Weekly-Quads is #14,674: top 66% overall and #1,472 in North America. #596 is where it sits in the quad group.

Wipe days

What does wipe day look like on 2X- Dingo Rust - Weekly-Quads?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 11 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on 2X- Dingo Rust - Weekly-Quads?

Wipes on 2X- Dingo Rust - Weekly-Quads come every Thursday at 18:12 UTC. Thursday 29 October at 18:12 UTC is when the next wipe is due. The world in play was made 6 days 7 hours. Its tags carry a wipe schedule of once a week.

How it is set up

What are the rules and settings on 2X- Dingo Rust - Weekly-Quads?

A gather rate of 2x is what 2X- Dingo Rust - Weekly-Quads advertises in its name. The group limit is 4 players, as stated in quad. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.

Which map does 2X- Dingo Rust - Weekly-Quads run?

A procedural map of size 4,050 with seed 784271294, generated by the game, is what 2X- Dingo Rust - Weekly-Quads runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include 2X- Dingo Rust - Weekly-Quads?

These Rust Charts lists include 2X- Dingo Rust - Weekly-Quads: 2x Rust server charts, Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?

These are the tags 2X- Dingo Rust - Weekly-Quads makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join 2X- Dingo Rust - Weekly-Quads?

Press F1 in Rust to open the console and type client.connect 66.51.99.69:28060. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players 100 slots are available.
ts4
Group limit Teams are capped at 4.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.