Players
US | Ducks PVE Modded Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is US | Ducks PVE Modded Server online, and how reliable is it?
Right now US | Ducks PVE Modded Server is running. The uptime it reports puts its last restart about 12 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is US | Ducks PVE Modded Server located?
The NA tag is how US | Ducks PVE Modded Server lists its location: North America. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 66.51.99.66:28055.
Which version of Rust does US | Ducks PVE Modded Server run?
Rust network protocol 2635 and build 168909 on Linux is the version US | Ducks PVE Modded Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does US | Ducks PVE Modded Server run smoothly?
It averaged 41 server fps over the last 48 hours, with a floor of 10. Buildings, deployables and all the rest of the world came to as many as 118,404 entities. Its memory climbed as high as 4,145 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is US | Ducks PVE Modded Server?
On US | Ducks PVE Modded Server, 1 players are in and 25 slots are the ceiling. Seven-day figures: 1 players on average and 4 at the peak. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 3 players.
How does US | Ducks PVE Modded Server rank against other Rust servers?
The last seven days of player hours put US | Ducks PVE Modded Server at #3,317, top 15% of ranked servers, and #546 in North America.
Wipe days
What does wipe day look like on US | Ducks PVE Modded Server?
Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 5 hours in.
What is the wipe schedule on US | Ducks PVE Modded Server?
A single monthly wipe, the force wipe, is all US | Ducks PVE Modded Server runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 5 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on US | Ducks PVE Modded Server?
The name US | Ducks PVE Modded Server carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.
Which map does US | Ducks PVE Modded Server run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what US | Ducks PVE Modded Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include US | Ducks PVE Modded Server?
These Rust Charts lists include US | Ducks PVE Modded Server: Modded Rust servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on US | Ducks PVE Modded Server mean?
gmrust (Game mode): Standard survival rules apply; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it — that's the set of tags US | Ducks PVE Modded Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join US | Ducks PVE Modded Server?
Press F1 in Rust to open the console and type client.connect 66.51.99.66:28055. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/7sctTtNb8N.
