Rust Charts42,840 playing · live

Off air · chart position #15,273

Testing Testing

Offline NA 66.51.99.65:28010 checked 6d ago

biweekly wipes moddedcarbonpve
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,273
rank
top 69% · #1492 in NA
15d ago
last wipe
biweekly schedule
6d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Testing Testing

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

14.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

Coming wipes

6d 12h
Thu 5 Nov, 19:00 UTC
FW
12d 11h
Wed 11 Nov, 18:29 UTC
26d 11h
Wed 25 Nov, 18:29 UTC
34d 12h
Thu 3 Dec, 19:00 UTC
FW
40d 11h
Wed 9 Dec, 18:29 UTC

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC15d ago 3 – running 0
Sat 3 Oct, 13:58 UTC26d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC44d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
167 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
51 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 35 on average
57 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 15 on average
10 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
5 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro
NA · groups of 8+ · biweekly · 6 on average
3 / 50
From the figures on this page

Quick answers

Host and version

Is Testing Testing online, and how reliable is it?

Testing Testing is down at the moment, having last been seen 6 days 9 hours ago. 22 of 168 hours is what it managed over the past 7 full days, 13% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Testing Testing located?

The NA tag is how Testing Testing lists its location: North America. Rust Charts shows the location a server claims, not where the machine actually is. 66.51.99.65:28010 is its address.

Which version of Rust does Testing Testing run?

Rust network protocol 2634 and build 167781 on Linux is what Testing Testing runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Testing Testing?

Last seen 6 days 9 hours ago, Testing Testing is currently offline. 0 players was the seven-day average.

How does Testing Testing rank against other Rust servers?

On player hours for the past week, Testing Testing is #15,273: top 69% overall and #1,492 in North America.

Wipes and resets

What does wipe day look like on Testing Testing?

Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Testing Testing?

The record holds too few of Testing Testing's wipes to confirm the schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 15 days 12 hours. The tags state a wipe schedule of every two weeks.

Settings and map

What are the rules and settings on Testing Testing?

No gather rate appears in the name Testing Testing. The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.

Which map does Testing Testing run?

Testing Testing runs a procedural map of size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Testing Testing?

These Rust Charts lists include Testing Testing: Modded Rust servers, Rust PvE servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Testing Testing mean?

These are the tags Testing Testing makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): The server browser files this one under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Testing Testing?

The console is behind F1 in Rust: enter client.connect 66.51.99.65:28010 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build This server reports build 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.