Players
Testing Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC15d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC26d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC44d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Testing Testing online, and how reliable is it?
Testing Testing is down at the moment, having last been seen 6 days 9 hours ago. 22 of 168 hours is what it managed over the past 7 full days, 13% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Testing Testing located?
The NA tag is how Testing Testing lists its location: North America. Rust Charts shows the location a server claims, not where the machine actually is. 66.51.99.65:28010 is its address.
Which version of Rust does Testing Testing run?
Rust network protocol 2634 and build 167781 on Linux is what Testing Testing runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Testing Testing?
Last seen 6 days 9 hours ago, Testing Testing is currently offline. 0 players was the seven-day average.
How does Testing Testing rank against other Rust servers?
On player hours for the past week, Testing Testing is #15,273: top 69% overall and #1,492 in North America.
Wipes and resets
What does wipe day look like on Testing Testing?
Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Testing Testing?
The record holds too few of Testing Testing's wipes to confirm the schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 15 days 12 hours. The tags state a wipe schedule of every two weeks.
Settings and map
What are the rules and settings on Testing Testing?
No gather rate appears in the name Testing Testing. The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does Testing Testing run?
Testing Testing runs a procedural map of size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Testing Testing?
These Rust Charts lists include Testing Testing: Modded Rust servers, Rust PvE servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Testing Testing mean?
These are the tags Testing Testing makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): The server browser files this one under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Testing Testing?
The console is behind F1 in Rust: enter client.connect 66.51.99.65:28010 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
