Off air · chart position #15,143
WATERMELON TESTING SERVER
Offline NA 66.51.99.62:28025 checked 45d ago
Players
WATERMELON TESTING SERVER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is WATERMELON TESTING SERVER online, and how reliable is it?
WATERMELON TESTING SERVER is down at the moment, having last been seen 45 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is WATERMELON TESTING SERVER located?
With its NA tag, WATERMELON TESTING SERVER puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.62:28025.
Which version of Rust does WATERMELON TESTING SERVER run?
Rust network protocol 2633 and build 163493 on Linux is the version WATERMELON TESTING SERVER runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is WATERMELON TESTING SERVER?
WATERMELON TESTING SERVER is offline at the moment; the last sighting was 45 days 8 hours ago.
How does WATERMELON TESTING SERVER rank against other Rust servers?
On player hours for the past week, WATERMELON TESTING SERVER is #15,143: top – overall and #1,575 in North America.
Wipe days
What is the wipe schedule on WATERMELON TESTING SERVER?
The estimate for WATERMELON TESTING SERVER's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 55 days 13 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on WATERMELON TESTING SERVER?
You will not find a gather rate in the name WATERMELON TESTING SERVER. The group limit is 800 players. build & creative is the game mode, no gathering, just sandbox building. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does WATERMELON TESTING SERVER run?
Generated by the game, the map on WATERMELON TESTING SERVER is procedural.
Tag guide
Which Rust Charts lists and filters include WATERMELON TESTING SERVER?
These Rust Charts lists include WATERMELON TESTING SERVER: Modded Rust servers, Rust build servers, Rust creative servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on WATERMELON TESTING SERVER mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts800 (Group limit): Teams are capped at 800; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163493 (Build): Build 163493 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): The server browser files this one under North America — that's the set of tags WATERMELON TESTING SERVER publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join WATERMELON TESTING SERVER?
The console is behind F1 in Rust: enter client.connect 66.51.99.62:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.