Rust Charts53,534 playing · live

On air · chart position #4,949

Reclaimed Lands

Online NA 66.51.99.4:28015 checked 10m ago

biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 5
#4,949
rank
top 22% · #848 in NA
13d ago
last wipe
biweekly schedule
18h
next wipe
Thu 29 Oct, 18:00 UTC

Players

Reclaimed Lands

0on now · 48h peak 5
AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:00 UTC, in 18h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

18h
Thu 29 Oct, 18:00 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
14d 18h
Thu 12 Nov, 18:00 UTC
28d 18h
Thu 26 Nov, 18:00 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
42d 18h
Thu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
NA · groups of 6 · biweekly · 13 on average
12 / 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
292 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
125 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 35 on average
25 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 15 on average
16 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
13 / 100
From the figures on this page

Quick answers

Host and version

Is Reclaimed Lands online, and how reliable is it?

Right now Reclaimed Lands is running. About 15 hours ago is when it last restarted, to go by the uptime it reports. 162 of 168 hours is what it managed over the past 7 full days, 96% of the time. The first record Rust Charts holds of it is 3 October 2026.

Where is Reclaimed Lands located?

The NA tag is how Reclaimed Lands lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 66.51.99.4:28015.

Which version of Rust does Reclaimed Lands run?

Rust network protocol 2635 and build 168909 on Linux is the version Reclaimed Lands runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Reclaimed Lands run smoothly?

Never under 30, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 107,131 entities: buildings, deployables and the rest of the world. At most it took 3,675 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Reclaimed Lands?

On Reclaimed Lands, 0 players are in and 100 slots are the ceiling. Seven-day figures: 0 players on average and 5 at the peak. Over the past 48 hours, 01:00 UTC drew the most, at 4 players on average.

How does Reclaimed Lands rank against other Rust servers?

On player hours for the past week, Reclaimed Lands is #4,949: top 22% overall and #848 in North America.

Wipe days

What does wipe day look like on Reclaimed Lands?

Its recent wipes peaked at an average of 1 players. 8 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Reclaimed Lands?

The prediction falls back on the tag, because Reclaimed Lands's record is too thin to confirm a schedule. The wipe after this one is due Thursday 29 October at 18:00 UTC. The world in play was made 13 days 5 hours. Its tags carry a wipe schedule of one wipe every two weeks.

Rules and world

What are the rules and settings on Reclaimed Lands?

The name Reclaimed Lands carries no gather rate. The group limit is 5 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Reclaimed Lands run?

The map on Reclaimed Lands is procedural, size 4,000, seed 676767, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include Reclaimed Lands?

The Rust Charts lists that carry Reclaimed Lands are: Modded Rust servers, Rust aim training servers, Rust PvE servers, Rust roleplay servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Reclaimed Lands mean?

These are the tags Reclaimed Lands makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are available; ts5 (Group limit): No team can exceed 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): A roleplay server runs here; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): The server browser files this one under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Reclaimed Lands?

The console is behind F1 in Rust: enter client.connect 66.51.99.4:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://reclaimed-lands.paynow.store/ for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots are available.
ts5
Group limit No team can exceed 5.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay A roleplay server runs here.
^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.