Rust Charts57,098 playing · live

On air · chart position #15,399

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 14m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,399
rank
top 69% · #1542 in NA
22d ago
last wipe
monthly schedule
8d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Rustmod.cc PVE | Raidable Bases |

0on now
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246811:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

3.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

8d 8h
Thu 5 Nov, 19:00 UTC
FW
36d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC22d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW26d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

About the server

Is Rustmod.cc PVE | Raidable Bases | online, and how reliable is it?

You will find Rustmod.cc PVE | Raidable Bases | online at this moment. About 16 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Rustmod.cc PVE | Raidable Bases | located?

The NA tag is how Rustmod.cc PVE | Raidable Bases | lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 66.51.99.45:28025.

Which version of Rust does Rustmod.cc PVE | Raidable Bases | run?

Rust network protocol 2635 and build 168909 on Linux is what Rustmod.cc PVE | Raidable Bases | runs. Joining needs the same protocol on your game; Steam handles the update.

Does Rustmod.cc PVE | Raidable Bases | run smoothly?

Never under 5, and 5 server fps on average, is how the last 48 hours went. At its fullest it held 3,051 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,345 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Rustmod.cc PVE | Raidable Bases |?

Right now 0 players are on Rustmod.cc PVE | Raidable Bases |, out of 50 slots. Averaged over seven days, it drew 0 players.

How does Rustmod.cc PVE | Raidable Bases | rank against other Rust servers?

The last seven days of player hours put Rustmod.cc PVE | Raidable Bases | at #15,399, top 69% of ranked servers, and #1,542 in North America.

Wipes and resets

What does wipe day look like on Rustmod.cc PVE | Raidable Bases |?

The busiest point of its recent wipes averaged 0 players. 7 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rustmod.cc PVE | Raidable Bases |?

The force wipe is the only wipe on Rustmod.cc PVE | Raidable Bases |, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 22 days 18 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.

Settings and map

What are the rules and settings on Rustmod.cc PVE | Raidable Bases |?

You will not find a gather rate in the name Rustmod.cc PVE | Raidable Bases |. The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Rustmod.cc PVE | Raidable Bases | run?

A procedural map of size 1,000 with seed 55555, generated by the game, is what Rustmod.cc PVE | Raidable Bases | runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Rustmod.cc PVE | Raidable Bases |?

These Rust Charts lists include Rustmod.cc PVE | Raidable Bases |: Modded Rust servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Rustmod.cc PVE | Raidable Bases | mean?

The game's server browser sees these tags from Rustmod.cc PVE | Raidable Bases |: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Rustmod.cc PVE | Raidable Bases |?

Press F1 in Rust to open the console and type client.connect 66.51.99.45:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://rustmod.cc for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players It has 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.