Players
Sopwith's Small Maps - Weekly (usually)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 61% in NA, and #413 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:55 UTC6h ago | – | – | running | 0 |
| Thu 15 Oct, 02:42 UTC14d ago | 2 | – | – | 1 |
| Wed 7 Oct, 23:03 UTC21d ago | 1 | halved by day 3 | 7.2 days | 0 |
| Wed 7 Oct, 08:52 UTC21d ago | 2 | – | 0.6 days | 1 |
| Tue 6 Oct, 23:57 UTC22d ago | 2 | – | 0.4 days | 1 |
| Mon 5 Oct, 07:12 UTC24d ago | 1 | – | 1.7 days | 1 |
| Fri 2 Oct, 00:06 UTC27d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Thu 24 Sep, 03:31 UTC35d ago | 1 | held half | 7.9 days | 0 |
| Thu 17 Sep, 05:31 UTC42d ago | 3 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Sopwith's Small Maps - Weekly (usually) online, and how reliable is it?
You will find Sopwith's Small Maps - Weekly (usually) online at this moment. About 5 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Sopwith's Small Maps - Weekly (usually) located?
The NA tag is how Sopwith's Small Maps - Weekly (usually) lists its location: North America. Rust Charts shows the location a server claims, not where the machine actually is. 66.51.99.40:28075 is its address.
Which version of Rust does Sopwith's Small Maps - Weekly (usually) run?
Rust network protocol 2635 and build 168909 on Linux is the version Sopwith's Small Maps - Weekly (usually) runs. Steam updates your game for you; all you need is the same protocol to join.
Does Sopwith's Small Maps - Weekly (usually) run smoothly?
The 48-hour average was 8 server fps; the lowest point was 3. At its fullest it held 30,299 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,534 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Sopwith's Small Maps - Weekly (usually)?
Sopwith's Small Maps - Weekly (usually) has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 3 at most. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 1 players.
How does Sopwith's Small Maps - Weekly (usually) rank against other Rust servers?
On player hours for the past week, Sopwith's Small Maps - Weekly (usually) is #7,696: top 35% overall and #1,136 in North America. In the trio group, this one holds rank #413.
Wipe schedule
What does wipe day look like on Sopwith's Small Maps - Weekly (usually)?
The busiest point of its recent wipes averaged 2 players. 27 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 6 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Sopwith's Small Maps - Weekly (usually)?
The tag sets the prediction for Sopwith's Small Maps - Weekly (usually), as too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 6 hours. A weekly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on Sopwith's Small Maps - Weekly (usually)?
No gather rate appears in the name Sopwith's Small Maps - Weekly (usually). trio gives a group limit of 3 players. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Sopwith's Small Maps - Weekly (usually) run?
The map on Sopwith's Small Maps - Weekly (usually) is procedural, size 2,500, seed 1, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Sopwith's Small Maps - Weekly (usually)?
The Rust Charts lists that carry Sopwith's Small Maps - Weekly (usually) are: Modded Rust servers, Trio Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on Sopwith's Small Maps - Weekly (usually) mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America — that's the set of tags Sopwith's Small Maps - Weekly (usually) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Sopwith's Small Maps - Weekly (usually)?
Enter client.connect 66.51.99.40:28075 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
