Players
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:09 UTC14h ago | – | – | running | 0 |
| Thu 15 Oct, 13:16 UTC14d ago | 10 | held half | 14 days | 2 |
| Thu 1 Oct, 18:15 UTC FW28d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC42d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is PVE Land [US]|SkillTree|Raidable Bases|EVENTS online, and how reliable is it?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS is up as you read this. The uptime it reports puts its last restart about 12 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS located?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 66.51.99.151:28080 is its address.
Which version of Rust does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
Rust network protocol 2635 and build 168909 on Windows is the version PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs. Steam updates your game for you; all you need is the same protocol to join.
Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run smoothly?
It averaged 59 server fps over the last 48 hours, with a floor of 53. At its fullest it held 106,279 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,703 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Right now 4 players are on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, out of 100 slots. Over the last week it averaged 2 players; the high point was 7. Over the past 48 hours, 01:00 UTC drew the most, at 7 players on average.
How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS rank against other Rust servers?
The last seven days of player hours put PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,995, top 9% of ranked servers, and #310 in North America.
Wipe days
What does wipe day look like on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The busiest point of its recent wipes averaged 11 players. The crowd on the latest wipe hit its peak 12 hours in. Half the peak was the floor until the next wipe in 33% of recent wipes. By day 9 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The wipe rhythm on PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 3 weeks on Thursday at 14:09 UTC. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 14 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.
Settings and map
What are the rules and settings on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The name PVE Land [US]|SkillTree|Raidable Bases|EVENTS carries no gather rate. The group limit is 16 players. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs a procedural map of size 4,000 with seed 58744231, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Lists and filters
Who runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
4 other servers we track share the rustedmaster.eu hostname with PVE Land [US]|SkillTree|Raidable Bases|EVENTS, which points to a common operator.
Which Rust Charts lists and filters include PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The Rust Charts lists that carry PVE Land [US]|SkillTree|Raidable Bases|EVENTS are: Modded Rust servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS mean?
The game's server browser sees these tags from PVE Land [US]|SkillTree|Raidable Bases|EVENTS: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): The team cap is 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): North America is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Enter client.connect 66.51.99.151:28080 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://rustedmaster.eu.
