Rust Charts31,131 playing · live

On air · chart position #1,174

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing

Online NA 66.51.99.119:28015 checked 12m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
6/ 100
players now
6% full
7
7-day average
peak 19
#1,174
rank
top 5% · #171 in NA
6d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing

6on now · 48h peak 16
AveragePeak
0510152006:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

16
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 46 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:31 UTC6d ago 16 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
35 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
44 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
70 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
21 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
8 / 200
From the figures on this page

Quick answers

Host and version

Is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing online, and how reliable is it?

Right now [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is running. About 2 days 16 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 1 October 2026.

Where is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing located?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing gives its location as North America, using the NA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 66.51.99.119:28015 is its address.

Which version of Rust does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing run?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs. Joining needs the same protocol on your game; Steam handles the update.

Does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing run smoothly?

The 48-hour average was 60 server fps; the lowest point was 59. Buildings, deployables and all the rest of the world came to as many as 126,436 entities. Memory use peaked at 6,159 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing has 6 of its 100 slots filled right now. Seven-day figures: 7 players on average and 19 at the peak. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 15 players.

How does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing rank against other Rust servers?

On player hours for the past week, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is #1,174: top 5% overall and #171 in North America.

Wipe schedule

What does wipe day look like on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

At their busiest, its recent wipes averaged 16 players. 46 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The force wipe is the only wipe on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 6 days 10 hours. A monthly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

You will not find a gather rate in the name [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing. The group limit is 30 players. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing run?

The map on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing is procedural, size 4,500, seed 1722427781, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Who runs [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

A shared operator is likely for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing and 3 other tracked servers, all publishing a relicpve.com hostname.

Which Rust Charts lists and filters include [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The Rust Charts lists that carry [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing are: Modded Rust servers, Rust PvE servers, Rust roleplay servers, Rust zombie server charts and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts30 (Group limit): The team cap is 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^r (Roleplay): A roleplay server runs here; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): The server browser files this one under North America — that's the set of tags [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Press F1 in Rust to open the console and type client.connect 66.51.99.119:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://relicpve.com.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players It has 100 slots.
ts30
Group limit The team cap is 30.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Gameplay

^r
Roleplay A roleplay server runs here.
^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.