Players
PVE Chill Zone
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is PVE Chill Zone online, and how reliable is it?
You will find PVE Chill Zone online at this moment. The uptime it reports puts its last restart about 14 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is PVE Chill Zone located?
With its NA tag, PVE Chill Zone puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 66.51.98.63:28050.
Which version of Rust does PVE Chill Zone run?
Rust network protocol 2635 and build 168909 on Linux is what PVE Chill Zone runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does PVE Chill Zone run smoothly?
It averaged 5 server fps over the last 48 hours, with a floor of 5. At its fullest it held 90,488 entities: buildings, deployables and the rest of the world. At most it took 2,521 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is PVE Chill Zone?
On PVE Chill Zone, 0 players are in and 50 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1.
How does PVE Chill Zone rank against other Rust servers?
On player hours for the past week, PVE Chill Zone is #15,191: top 68% overall and #1,500 in North America.
Wipes and resets
What does wipe day look like on PVE Chill Zone?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on PVE Chill Zone?
A single monthly wipe, the force wipe, is all PVE Chill Zone runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 7 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on PVE Chill Zone?
You will not find a gather rate in the name PVE Chill Zone. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does PVE Chill Zone run?
PVE Chill Zone runs a procedural map of size 4,000 with seed 1109983704, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include PVE Chill Zone?
The Rust Charts lists that carry PVE Chill Zone are: Modded Rust servers, Rust PvE servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on PVE Chill Zone mean?
These are the tags PVE Chill Zone makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): In the server browser it sits under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join PVE Chill Zone?
The console is behind F1 in Rust: enter client.connect 66.51.98.63:28050 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/849qKwXsg.
