Rust Charts89,289 playing · live

On air · chart position #11,128

BIGBACKS SERVER

Online EU 66.51.96.75:28015 checked 3h ago

monthly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 2
#11,128
rank
top 50% · #2341 in EU
1d ago
last wipe
monthly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

BIGBACKS SERVER

0on now · 48h peak 2
AveragePeak
00.511.5200:0008:0016:0001:0009:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304000:0008:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct28 Oct

Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 23 SepSat 19 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:57 UTC1d ago – – running 1
Wed 23 Sep, 12:48 UTC35d ago 3 halved by day 1 33.5 days 0
Sat 19 Sep, 19:09 UTC39d ago 3 held half 3.7 days 2
Mon 14 Sep, 14:15 UTC44d ago 3 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 74 on average
453 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 67 on average
178 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 58 on average
580 / 1000
From the figures on this page

Quick answers

Server details

Is BIGBACKS SERVER online, and how reliable is it?

Right now BIGBACKS SERVER is running. The uptime it reports puts its last restart about 38 hours ago. Of the past 7 full days it was running for 24 of 168 hours, or 14% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is BIGBACKS SERVER located?

The EU tag is how BIGBACKS SERVER lists its location: Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 66.51.96.75:28015.

Which version of Rust does BIGBACKS SERVER run?

Rust network protocol 2635 and build 168909 on Linux is what BIGBACKS SERVER runs. Joining needs the same protocol on your game; Steam handles the update.

Does BIGBACKS SERVER run smoothly?

Never under 5, and 7 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 14,794 entities. Its memory climbed as high as 1,090 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is BIGBACKS SERVER?

BIGBACKS SERVER has 0 of its 50 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 01:00 UTC drew the most, at 2 players on average.

How does BIGBACKS SERVER rank against other Rust servers?

The last seven days of player hours put BIGBACKS SERVER at #11,128, top 50% of ranked servers, and #2,341 in Europe.

Wipe days

What does wipe day look like on BIGBACKS SERVER?

The busiest point of its recent wipes averaged 3 players. 5 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 33% of recent wipes. By day 1.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on BIGBACKS SERVER?

The force wipe is the only wipe on BIGBACKS SERVER, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 44 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.

Rules and world

What are the rules and settings on BIGBACKS SERVER?

No gather rate appears in the name BIGBACKS SERVER. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does BIGBACKS SERVER run?

The map on BIGBACKS SERVER is procedural, size 2,000, seed 1, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include BIGBACKS SERVER?

The Rust Charts lists that carry BIGBACKS SERVER are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What do the server tags on BIGBACKS SERVER mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): Europe is where the server browser lists it — that's the set of tags BIGBACKS SERVER publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join BIGBACKS SERVER?

Press F1 in Rust to open the console and type client.connect 66.51.96.75:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.