Players
ScoobyD's Playground
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 01:44 UTC, in 4d 10h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:44 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ScoobyD's Playground online, and how reliable is it?
You will find ScoobyD's Playground online at this moment. Going by the reported uptime, it restarted roughly 7 days ago. 166 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is ScoobyD's Playground located?
The NA tag is how ScoobyD's Playground lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 66.51.96.72:28060 is its address.
Which version of Rust does ScoobyD's Playground run?
The build behind ScoobyD's Playground is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does ScoobyD's Playground run smoothly?
It averaged 5 server fps over the last 48 hours, with a floor of 5. At its fullest it held 43,810 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,870 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is ScoobyD's Playground?
Right now 0 players are on ScoobyD's Playground, out of 50 slots. Averaging 0 players across seven days, it reached 1 at most.
How does ScoobyD's Playground rank against other Rust servers?
On player hours for the past week, ScoobyD's Playground is #14,838: top 67% overall and #1,466 in North America.
Wipe days
What does wipe day look like on ScoobyD's Playground?
The busiest point of its recent wipes averaged 1 players. 40 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ScoobyD's Playground?
The tag sets the prediction for ScoobyD's Playground, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Tuesday 3 November at 01:44 UTC. 9 days 13 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.
Settings and map
What are the rules and settings on ScoobyD's Playground?
No gather rate appears in the name ScoobyD's Playground. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does ScoobyD's Playground run?
A procedural map of size 3,000 with seed 315848369, generated by the game, is what ScoobyD's Playground runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include ScoobyD's Playground?
These Rust Charts lists include ScoobyD's Playground: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on ScoobyD's Playground mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here; NA (North America): North America is where the server browser lists it — that's the set of tags ScoobyD's Playground publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join ScoobyD's Playground?
Enter client.connect 66.51.96.72:28060 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
