On air · chart position #15,269
USA
Online NA 66.51.96.67:28035 checked 11m ago
Players
USA
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is USA online, and how reliable is it?
USA is up as you read this. Going by the reported uptime, it restarted roughly 13 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is USA located?
With its NA tag, USA puts itself in North America. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.51.96.67:28035.
Which version of Rust does USA run?
The build behind USA is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does USA run smoothly?
It averaged 6 server fps over the last 48 hours, with a floor of 5. At its fullest it held 8,015 entities: buildings, deployables and the rest of the world. Memory use peaked at 973 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is USA?
On USA, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does USA rank against other Rust servers?
On player hours for the past week, USA is #15,269: top 69% overall and #1,496 in North America.
Wipe schedule
What does wipe day look like on USA?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on USA?
The tag sets the prediction for USA, as too few of its wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 8 hours. The tags state a weekly wipe schedule.
Settings and map
What are the rules and settings on USA?
No gather rate appears in the name USA. No group limit is published. You play hardcore, Facepunch's most difficult mode. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does USA run?
The map on USA is procedural, size 1,000, made by the game.
Tags explained
Which Rust Charts lists and filters include USA?
The Rust Charts lists that carry USA are: Modded Rust servers, Rust aim training servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.
What do the server tags on USA mean?
These are the tags USA makes public, and the server browser reads them: gmhardcore (Game mode): The hardcore ruleset applies, which is harsher; mp50 (Max players): It has 50 slots; ts0 (Group limit): Team play is off; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes each week; ^h (Hardcore): Facepunch's hardcore ruleset, with fewer helpers and a harder world; ^d (Combat training): A training server for aim and PvP, with loot provided; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): The server browser files this one under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join USA?
Enter client.connect 66.51.96.67:28035 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.