Players
SCAVENGERSHAVEN.NET (TEST SERVER)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers, top 73% in NA, and #469 of the trio servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 10:01 UTC, in 1d 8h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 10:01 UTC5d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:53 UTC13d ago | 0 | – | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?
SCAVENGERSHAVEN.NET (TEST SERVER) is up as you read this. Going by the reported uptime, it restarted roughly 14 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 October 2026.
Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?
The NA tag is how SCAVENGERSHAVEN.NET (TEST SERVER) lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 66.51.96.65:28010.
Which version of Rust does SCAVENGERSHAVEN.NET (TEST SERVER) run?
Rust network protocol 2635 and build 168909 on Linux is what SCAVENGERSHAVEN.NET (TEST SERVER) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does SCAVENGERSHAVEN.NET (TEST SERVER) run smoothly?
Never under 5, and 5 server fps on average, is how the last 48 hours went. At its fullest it held 111,248 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,443 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is SCAVENGERSHAVEN.NET (TEST SERVER)?
On SCAVENGERSHAVEN.NET (TEST SERVER), 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.
How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?
On player hours for the past week, SCAVENGERSHAVEN.NET (TEST SERVER) is #12,400: top 56% overall and #1,360 in North America. #469 is where it sits in the trio group.
Wipes and resets
What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 7 hours in.
What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?
The tag sets the prediction for SCAVENGERSHAVEN.NET (TEST SERVER), as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Saturday 31 October at 10:01 UTC. The world it runs now dates from 5 days 15 hours. A weekly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?
No gather rate appears in the name SCAVENGERSHAVEN.NET (TEST SERVER). trio gives a group limit of 3 players. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does SCAVENGERSHAVEN.NET (TEST SERVER) run?
SCAVENGERSHAVEN.NET (TEST SERVER) runs a procedural map of size 3,500 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: SCAV.GG.
Tag guide
Which Rust Charts lists and filters include SCAVENGERSHAVEN.NET (TEST SERVER)?
These Rust Charts lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, Trio Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): No team can exceed 3; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): North America is where the server browser lists it — that's the set of tags SCAVENGERSHAVEN.NET (TEST SERVER) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?
The console is behind F1 in Rust: enter client.connect 66.51.96.65:28010 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://www.scavengershaven.net/ for its website.
