Players
[US] Immortal Trial's | PVE | No Stability | & more!
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:59 UTC6d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [US] Immortal Trial's | PVE | No Stability | & more! online, and how reliable is it?
[US] Immortal Trial's | PVE | No Stability | & more! is up as you read this. About 57 minutes ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 20 October 2026.
Where is [US] Immortal Trial's | PVE | No Stability | & more! located?
With its NA tag, [US] Immortal Trial's | PVE | No Stability | & more! puts itself in North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 66.23.226.238:25574 is its address.
Which version of Rust does [US] Immortal Trial's | PVE | No Stability | & more! run?
Rust network protocol 2635 and build 168909 on Linux is what [US] Immortal Trial's | PVE | No Stability | & more! runs. Steam updates your game for you; all you need is the same protocol to join.
Does [US] Immortal Trial's | PVE | No Stability | & more! run smoothly?
The 48-hour average was 60 server fps; the lowest point was 57. At its fullest it held 118,341 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,606 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is [US] Immortal Trial's | PVE | No Stability | & more!?
Right now 1 players are on [US] Immortal Trial's | PVE | No Stability | & more!, out of 100 slots. Averaging 2 players across seven days, it reached 10 at most. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 9 players.
How does [US] Immortal Trial's | PVE | No Stability | & more! rank against other Rust servers?
The last seven days of player hours put [US] Immortal Trial's | PVE | No Stability | & more! at #1,979, top 9% of ranked servers, and #306 in North America.
Wipe days
What does wipe day look like on [US] Immortal Trial's | PVE | No Stability | & more!?
The busiest point of its recent wipes averaged 5 players. 45 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [US] Immortal Trial's | PVE | No Stability | & more!?
A single monthly wipe, the force wipe, is all [US] Immortal Trial's | PVE | No Stability | & more! runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 days 16 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on [US] Immortal Trial's | PVE | No Stability | & more!?
You will not find a gather rate in the name [US] Immortal Trial's | PVE | No Stability | & more!. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does [US] Immortal Trial's | PVE | No Stability | & more! run?
[US] Immortal Trial's | PVE | No Stability | & more! runs a procedural map of size 4,250 with seed 1, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include [US] Immortal Trial's | PVE | No Stability | & more!?
The Rust Charts lists that carry [US] Immortal Trial's | PVE | No Stability | & more! are: Modded Rust servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on [US] Immortal Trial's | PVE | No Stability | & more! mean?
These are the tags [US] Immortal Trial's | PVE | No Stability | & more! makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [US] Immortal Trial's | PVE | No Stability | & more!?
Press F1 in Rust to open the console and type client.connect 66.23.226.238:25574. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
