Off air · chart position #15,984
serversizer-lab
Offline 66.206.15.46:28015 checked 22d ago
Players
serversizer-lab
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is serversizer-lab online, and how reliable is it?
serversizer-lab is down at the moment, having last been seen 22 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 6 October 2026.
Where is serversizer-lab located?
There's no region listed for serversizer-lab. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 66.206.15.46:28015.
Which version of Rust does serversizer-lab run?
Rust network protocol 2634 and build 166652 on Linux is the version serversizer-lab runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is serversizer-lab?
serversizer-lab is offline at the moment; the last sighting was 22 days 17 hours ago.
How does serversizer-lab rank against other Rust servers?
The top 71% of ranked servers includes serversizer-lab, at #15,984 on player hours for the last week.
Wipe schedule
What is the wipe schedule on serversizer-lab?
serversizer-lab's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 22 days 18 hours.
Rules and world
What are the rules and settings on serversizer-lab?
The name serversizer-lab carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does serversizer-lab run?
The map on serversizer-lab is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include serversizer-lab?
These Rust Charts lists include serversizer-lab: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on serversizer-lab mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags serversizer-lab publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join serversizer-lab?
Enter client.connect 66.206.15.46:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.