Off air · chart position #14,038
Local Test Server
Offline 66.177.133.239:28015 checked 41d ago
Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server online, and how reliable is it?
Right now Local Test Server is not running; the last sighting was 41 days 20 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 17 September 2026.
Where is Local Test Server located?
From Local Test Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 66.177.133.239:28015 is its address.
Which version of Rust does Local Test Server run?
The build behind Local Test Server is Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Local Test Server?
Last seen 41 days 20 hours ago, Local Test Server is currently offline.
How does Local Test Server rank against other Rust servers?
The top – of ranked servers includes Local Test Server, at #14,038 on player hours for the last week.
Wipe days
What is the wipe schedule on Local Test Server?
Too few wipes on record for Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 41 days 20 hours.
Settings and map
What are the rules and settings on Local Test Server?
No gather rate appears in the name Local Test Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include Local Test Server?
The Rust Charts lists that carry Local Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Test Server?
Enter client.connect 66.177.133.239:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.