Off air · chart position #15,402
Dan's Experiment PvE
Offline 66.114.157.174:28015 checked 40d ago
Players
Dan's Experiment PvE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Dan's Experiment PvE online, and how reliable is it?
You will not get on Dan's Experiment PvE just now: it is offline, last seen 40 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Dan's Experiment PvE located?
No region is published by Dan's Experiment PvE. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 66.114.157.174:28015.
Which version of Rust does Dan's Experiment PvE run?
The build behind Dan's Experiment PvE is Rust network protocol 2633 and build 163207, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Dan's Experiment PvE?
Last seen 40 days 11 hours ago, Dan's Experiment PvE is currently offline.
How does Dan's Experiment PvE rank against other Rust servers?
The top – of ranked servers includes Dan's Experiment PvE, at #15,402 on player hours for the last week.
Wipe days
What is the wipe schedule on Dan's Experiment PvE?
Too few wipes on record for Dan's Experiment PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 53 days 19 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Dan's Experiment PvE?
You will not find a gather rate in the name Dan's Experiment PvE. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Dan's Experiment PvE run?
A procedural map, generated by the game, is what Dan's Experiment PvE runs.
Tag guide
Which Rust Charts lists and filters include Dan's Experiment PvE?
The Rust Charts lists that carry Dan's Experiment PvE are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Dan's Experiment PvE mean?
The game's server browser sees these tags from Dan's Experiment PvE: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Dan's Experiment PvE?
Press F1 in Rust to open the console and type client.connect 66.114.157.174:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.