Off air · chart position #15,848
CDN TEST SERVER
Offline 65.7.2.45:28015 checked 17d ago
Players
CDN TEST SERVER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is CDN TEST SERVER online, and how reliable is it?
Right now CDN TEST SERVER is not running; the last sighting was 17 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 21 September 2026.
Where is CDN TEST SERVER located?
From CDN TEST SERVER, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 65.7.2.45:28015.
Which version of Rust does CDN TEST SERVER run?
The build behind CDN TEST SERVER is Rust network protocol 2633 and build 164530, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is CDN TEST SERVER?
CDN TEST SERVER is offline at the moment; the last sighting was 17 days 12 hours ago.
How does CDN TEST SERVER rank against other Rust servers?
In the seven-day player hours table, CDN TEST SERVER is #15,848, inside the top 72% of all ranked servers.
Wipes and resets
What is the wipe schedule on CDN TEST SERVER?
CDN TEST SERVER's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 36 days 18 hours.
Settings and map
What are the rules and settings on CDN TEST SERVER?
You will not find a gather rate in the name CDN TEST SERVER. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does CDN TEST SERVER run?
The map on CDN TEST SERVER is procedural, size 4,500, seed 6738, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include CDN TEST SERVER?
These Rust Charts lists include CDN TEST SERVER: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CDN TEST SERVER mean?
gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags CDN TEST SERVER publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join CDN TEST SERVER?
Press F1 in Rust to open the console and type client.connect 65.7.2.45:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.