Rust Charts69,381 playing · live

On air · chart position #15,326

My Rust Server | ScalaCube

Online 65.109.117.102:5138 checked 26m ago

Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak –
#15,326
rank
top 69%
2h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

My Rust Server | ScalaCube

0on now
AveragePeakWipe
0123420:0004:0011:0020:0003:0011:00Wiped Thu 29 Oct, 10:56 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040020:0004:0011:0020:0003:0011:00Wiped Thu 29 Oct, 10:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:56 UTC2h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
426 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
59 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
161 / 200
From the figures on this page

Quick answers

Host and version

Is My Rust Server | ScalaCube online, and how reliable is it?

My Rust Server | ScalaCube is up as you read this. The uptime it reports puts its last restart about 12 minutes ago. 23 of 24 hours is what it managed over the past 1 full day, 96% of the time. The first record Rust Charts holds of it is 27 October 2026.

Where is My Rust Server | ScalaCube located?

There's no region listed for My Rust Server | ScalaCube. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 65.109.117.102:5138.

Which version of Rust does My Rust Server | ScalaCube run?

Rust network protocol 2635 and build 168909 on Linux is the version My Rust Server | ScalaCube runs. Steam updates your game for you; all you need is the same protocol to join.

Does My Rust Server | ScalaCube run smoothly?

The 48-hour average was 233 server fps; the lowest point was 162. Buildings, deployables and all the rest of the world came to as many as 91,728 entities. Memory use peaked at 2,659 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is My Rust Server | ScalaCube?

My Rust Server | ScalaCube has 0 of its 20 slots filled right now. 0 players was the seven-day average.

How does My Rust Server | ScalaCube rank against other Rust servers?

The top 69% of ranked servers includes My Rust Server | ScalaCube, at #15,326 on player hours for the last week.

Wipes and resets

What is the wipe schedule on My Rust Server | ScalaCube?

Too few wipes on record for My Rust Server | ScalaCube to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 2 hours.

Settings and map

What are the rules and settings on My Rust Server | ScalaCube?

You will not find a gather rate in the name My Rust Server | ScalaCube. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does My Rust Server | ScalaCube run?

The map on My Rust Server | ScalaCube is procedural, size 4,000, seed 12345, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include My Rust Server | ScalaCube?

The Rust Charts lists that carry My Rust Server | ScalaCube are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on My Rust Server | ScalaCube mean?

gmrust (Game mode): Standard survival rules apply; mp20 (Max players): 20 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags My Rust Server | ScalaCube publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join My Rust Server | ScalaCube?

Press F1 in Rust to open the console and type client.connect 65.109.117.102:5138. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp20
Max players 20 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.