Rust Charts100,368 playing · live

On air · chart position #7,265

Test Server

Online 65.109.111.251:30115 checked 7m ago

vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak 3
#7,265
rank
top 33%
resets
no wipes
13 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes

Players

Test Server

0on now · 48h peak 1
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Tape log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:29 UTC5h ago – – – 0
Thu 29 Oct, 13:40 UTC6h ago – – – 0
Thu 29 Oct, 11:44 UTC8h ago – – – 0
Thu 29 Oct, 11:23 UTC8h ago – – – 0
Thu 29 Oct, 10:17 UTC9h ago – – – 0
Tue 27 Oct, 12:00 UTC2d ago – – – 0
Tue 27 Oct, 10:39 UTC2d ago – – – 0
Tue 27 Oct, 10:17 UTC2d ago – – – 0
Mon 26 Oct, 11:46 UTC3d ago – – – 0
Mon 26 Oct, 11:09 UTC3d ago – – – 0
On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10
EU · groups of 8+ · weekly · 116 on average
33 / 300
Pickle Rust EU Monthly
EU · no group limit · 50 on average
43 / 100
RaidLab
groups of 8+ · 33 on average
0 / 50
EU Hub 01
EU · groups of 1000+ · 23 on average
3 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
1 / 300
Warriors
groups of 8+ · 2 on average
2 / 100
From the figures on this page

Quick answers

Server details

Is Test Server online, and how reliable is it?

Right now Test Server is running. The uptime it reports puts its last restart about 3 hours ago. Of the past 7 full days it was running for 155 of 168 hours, or 92% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Test Server located?

No region is published by Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 65.109.111.251:30115 is its address.

Which version of Rust does Test Server run?

Rust network protocol 2635 and build 168909 on Linux is the version Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Test Server run smoothly?

Never under 30, and 30 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 23,916 entities. Its memory climbed as high as 1,765 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Test Server?

On Test Server, 0 players are in and 20 slots are the ceiling. Seven-day figures: 0 players on average and 3 at the peak. 13:00 UTC was the peak of the last 48 hours, with 0 players on average.

How does Test Server rank against other Rust servers?

In the seven-day player hours table, Test Server is #7,265, inside the top 33% of all ranked servers.

Wipes and resets

What is the wipe schedule on Test Server?

Every few hours Test Server starts a fresh world, so there is no wipe schedule, and the resets do not count as wipes.

How it is set up

What are the rules and settings on Test Server?

No gather rate appears in the name Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.

Which map does Test Server run?

Test Server runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include Test Server?

These Rust Charts lists include Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Test Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Test Server?

Press F1 in Rust to open the console and type client.connect 65.109.111.251:30115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.