On air · chart position #7,265
Test Server
Online 65.109.111.251:30115 checked 7m ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:29 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 13:40 UTC6h ago | – | – | – | 0 |
| Thu 29 Oct, 11:44 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 11:23 UTC8h ago | – | – | – | 0 |
| Thu 29 Oct, 10:17 UTC9h ago | – | – | – | 0 |
| Tue 27 Oct, 12:00 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 10:39 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 10:17 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:46 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 11:09 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 20:55 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 18:41 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:21 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 11:43 UTC8d ago | – | – | – | 0 |
| Wed 21 Oct, 10:41 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 23:49 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 10:35 UTC9d ago | – | – | – | 0 |
| Mon 19 Oct, 11:06 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 20:28 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 16:11 UTC11d ago | – | – | – | 0 |
Similar servers
Quick answers
Server details
Is Test Server online, and how reliable is it?
Right now Test Server is running. The uptime it reports puts its last restart about 3 hours ago. Of the past 7 full days it was running for 155 of 168 hours, or 92% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 65.109.111.251:30115 is its address.
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 on Linux is the version Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Test Server run smoothly?
Never under 30, and 30 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 23,916 entities. Its memory climbed as high as 1,765 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Test Server?
On Test Server, 0 players are in and 20 slots are the ceiling. Seven-day figures: 0 players on average and 3 at the peak. 13:00 UTC was the peak of the last 48 hours, with 0 players on average.
How does Test Server rank against other Rust servers?
In the seven-day player hours table, Test Server is #7,265, inside the top 33% of all ranked servers.
Wipes and resets
What is the wipe schedule on Test Server?
Every few hours Test Server starts a fresh world, so there is no wipe schedule, and the resets do not count as wipes.
How it is set up
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does Test Server run?
Test Server runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include Test Server?
These Rust Charts lists include Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Test Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Test Server?
Press F1 in Rust to open the console and type client.connect 65.109.111.251:30115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.