Players
Rusty Spoon [DEV]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 22:45 UTC, in 1d 8h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rusty Spoon [DEV] online, and how reliable is it?
Right now Rusty Spoon [DEV] is running. The uptime it reports puts its last restart about 3 days 8 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Rusty Spoon [DEV] located?
Its NA tag places Rusty Spoon [DEV] in North America; the region code reads us1. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 65.109.111.251:28015.
Which version of Rust does Rusty Spoon [DEV] run?
The build behind Rusty Spoon [DEV] is Rust network protocol 2635 and build 169102, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Rusty Spoon [DEV] run smoothly?
Never under 30, and 30 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 137,269 entities. Its memory climbed as high as 4,066 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Rusty Spoon [DEV]?
Rusty Spoon [DEV] has 0 of its 150 slots filled right now. Over the last week it averaged 0 players; the high point was 1.
How does Rusty Spoon [DEV] rank against other Rust servers?
The last seven days of player hours put Rusty Spoon [DEV] at #14,528, top 65% of ranked servers, and #1,449 in North America.
Wipes and resets
What is the wipe schedule on Rusty Spoon [DEV]?
The estimate for Rusty Spoon [DEV]'s next wipe comes from biweekly: 14 days after its last wipe. Friday 30 October at 22:45 UTC is when the next wipe is due. 12 days 15 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.
Settings and map
What are the rules and settings on Rusty Spoon [DEV]?
The name Rusty Spoon [DEV] carries no gather rate. Up to 8 players per group, as the game sets by default. You play roleplay, roleplay with towns, jobs and rules. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does Rusty Spoon [DEV] run?
A procedural map of size 4,500 with seed 1337, generated by the game, is what Rusty Spoon [DEV] runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include Rusty Spoon [DEV]?
These Rust Charts lists include Rusty Spoon [DEV]: Modded Rust servers, Rust PvE servers, Rust roleplay servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Rusty Spoon [DEV] mean?
gmrust (Game mode): Standard survival rules apply; mp150 (Max players): 150 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs169102 (Build): Build 169102 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus1 (Region code): us1 is the region code recorded for this server; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): The server browser files this one under North America — that's the set of tags Rusty Spoon [DEV] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Rusty Spoon [DEV]?
Press F1 in Rust to open the console and type client.connect 65.109.111.251:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://rustyspoon.gg for its website.
