Rust Charts32,896 playing · live

On air · chart position #15,349

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

Online EU 65.108.196.248:28018 checked 9m ago

vanillamoddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69% · #2568 in EU
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

0on now
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:54 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
2 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
3 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
1 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
0 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
0 / 100
From the figures on this page

Quick answers

Server details

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS online, and how reliable is it?

Right now ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is running. The uptime it reports puts its last restart about 22 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS located?

With its EU tag, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 65.108.196.248:28018 is its address.

Which version of Rust does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run?

The build behind ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run smoothly?

The 48-hour average was 239 server fps; the lowest point was 208. At its fullest it held 2,406 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,010 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS has 0 of its 100 slots filled right now. Averaged over seven days, it drew 0 players.

How does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS rank against other Rust servers?

The last seven days of player hours put ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS at #15,349, top 69% of ranked servers, and #2,568 in Europe.

Wipe days

What does wipe day look like on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

At their busiest, its recent wipes averaged 2 players. 39 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The record of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 1 hours.

Settings and map

What are the rules and settings on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The name ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS carries no gather rate. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS runs a procedural map of size 2,000 with seed 1, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The Rust Charts lists that carry ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS are: EU Rust servers, Modded Rust servers, Rust build servers and Rust PvE servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS mean?

These are the tags ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): The server browser files this one under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Press F1 in Rust to open the console and type client.connect 65.108.196.248:28018. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://enjoythedifference.net for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Region

EU
Europe The server browser files this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.