Players
SnowDaddy's Zombie server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:34 UTC24d ago | 3 | – | running | 0 |
| Sun 4 Oct, 18:54 UTC24d ago | 3 | – | 0.5 days | 0 |
| Fri 2 Oct, 08:33 UTC27d ago | 2 | held half | 2.4 days | 2 |
| Thu 1 Oct, 17:55 UTC FW27d ago | 2 | – | 0.6 days | 1 |
| Wed 30 Sep, 10:22 UTC29d ago | 2 | – | 1.3 days | 1 |
| Mon 28 Sep, 17:12 UTC30d ago | 3 | – | 1.7 days | 1 |
| Sun 27 Sep, 11:23 UTC31d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is SnowDaddy's Zombie server online, and how reliable is it?
Right now SnowDaddy's Zombie server is not running; the last sighting was 40 hours ago. About 6 days 4 hours ago is when it last restarted, to go by the uptime it reports. 138 of 168 hours is what it managed over the past 7 full days, 82% of the time. Rust Charts has tracked it since 27 September 2026.
Where is SnowDaddy's Zombie server located?
SnowDaddy's Zombie server gives its location as Europe, using the EU tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 65.108.10.160:28035.
Which version of Rust does SnowDaddy's Zombie server run?
Rust network protocol 2634 and build 167781 on Linux is the version SnowDaddy's Zombie server runs. Steam updates your game for you; all you need is the same protocol to join.
Does SnowDaddy's Zombie server run smoothly?
The 48-hour average was 5 server fps; the lowest point was 5. At its fullest it held 298 entities: buildings, deployables and the rest of the world. Memory use peaked at 995 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is SnowDaddy's Zombie server?
Last seen 40 hours ago, SnowDaddy's Zombie server is currently offline. 0 players was the seven-day average.
How does SnowDaddy's Zombie server rank against other Rust servers?
On player hours for the past week, SnowDaddy's Zombie server is #15,338: top 69% overall and #2,562 in Europe. #621 is where it stands among quad servers.
Wipes and resets
What does wipe day look like on SnowDaddy's Zombie server?
Its recent wipes peaked at an average of 3 players. 11 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SnowDaddy's Zombie server?
Once a month is the whole of it: SnowDaddy's Zombie server wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 24 days 2 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on SnowDaddy's Zombie server?
You will not find a gather rate in the name SnowDaddy's Zombie server. A group can have up to 4 players, according to quad. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does SnowDaddy's Zombie server run?
A procedural map of size 1,000 with seed 1337, generated by the game, is what SnowDaddy's Zombie server runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tags explained
Which Rust Charts lists and filters include SnowDaddy's Zombie server?
The Rust Charts lists that carry SnowDaddy's Zombie server are: EU Rust servers, Modded Rust servers and Rust zombie server charts. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on SnowDaddy's Zombie server mean?
The game's server browser sees these tags from SnowDaddy's Zombie server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): No team can exceed 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; EU (Europe): The server browser files this one under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join SnowDaddy's Zombie server?
Enter client.connect 65.108.10.160:28035 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
