Off air · chart position #15,997
Oldskool
Offline 64.99.197.249:28015 checked 24d ago
Players
Oldskool
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Oldskool online, and how reliable is it?
You will not get on Oldskool just now: it is offline, last seen 24 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 3 October 2026.
Where is Oldskool located?
No region is published by Oldskool. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 64.99.197.249:28015.
Which version of Rust does Oldskool run?
The build behind Oldskool is Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Oldskool?
Oldskool is offline at the moment; the last sighting was 24 days 18 hours ago.
How does Oldskool rank against other Rust servers?
In the seven-day player hours table, Oldskool is #15,997, inside the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Oldskool?
Too few wipes on record for Oldskool to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 18 hours.
How it is set up
What are the rules and settings on Oldskool?
No gather rate appears in the name Oldskool. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Oldskool run?
A procedural map, generated by the game, is what Oldskool runs.
Tag guide
Which Rust Charts lists and filters include Oldskool?
The Rust Charts lists that carry Oldskool are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Oldskool mean?
These are the tags Oldskool makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Oldskool?
Press F1 in Rust to open the console and type client.connect 64.99.197.249:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.