Players
Fusion 3.64 (test)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 01:39 UTC27d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Fusion 3.64 (test) online, and how reliable is it?
Fusion 3.64 (test) is up as you read this. About 4 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 18 September 2026.
Where is Fusion 3.64 (test) located?
No region is published by Fusion 3.64 (test). Rust Charts shows the location a server claims, not where the machine actually is. 64.74.161.94:28015 is its address.
Which version of Rust does Fusion 3.64 (test) run?
The build behind Fusion 3.64 (test) is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does Fusion 3.64 (test) run smoothly?
It averaged 88 server fps over the last 48 hours, with a floor of 40. At its fullest it held 200,500 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,368 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Fusion 3.64 (test)?
On Fusion 3.64 (test), 1 players are in and 30 slots are the ceiling. Seven-day figures: 1 players on average and 4 at the peak. 01:00 UTC was the peak of the last 48 hours, with 4 players on average.
How does Fusion 3.64 (test) rank against other Rust servers?
In the seven-day player hours table, Fusion 3.64 (test) is #2,928, inside the top 13% of all ranked servers.
Wipes and resets
What does wipe day look like on Fusion 3.64 (test)?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Fusion 3.64 (test)?
The force wipe is the only wipe on Fusion 3.64 (test), once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 26 days 4 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Fusion 3.64 (test)?
You will not find a gather rate in the name Fusion 3.64 (test). Up to 8 players per group, as the game sets by default. You play minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Fusion 3.64 (test) run?
Fusion 3.64 (test) runs a procedural map of size 4,500 with seed 138020313, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Fusion 3.64 (test)?
The Rust Charts lists that carry Fusion 3.64 (test) are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Fusion 3.64 (test) mean?
These are the tags Fusion 3.64 (test) makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp30 (Max players): It has 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Fusion 3.64 (test)?
Press F1 in Rust to open the console and type client.connect 64.74.161.94:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://fusion364.wixsite.com/rust is where its website sits.
