Off air · chart position #15,966
INLINE TEST (ignore)
Offline NA 64.40.8.251:28240 checked 23d ago
Players
INLINE TEST (ignore)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is INLINE TEST (ignore) online, and how reliable is it?
Right now INLINE TEST (ignore) is not running; the last sighting was 23 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 5 October 2026.
Where is INLINE TEST (ignore) located?
With its NA tag, INLINE TEST (ignore) puts itself in North America. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 64.40.8.251:28240.
Which version of Rust does INLINE TEST (ignore) run?
The build behind INLINE TEST (ignore) is Rust network protocol 2634 and build 166652, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is INLINE TEST (ignore)?
INLINE TEST (ignore) is offline at the moment; the last sighting was 23 days 8 hours ago.
How does INLINE TEST (ignore) rank against other Rust servers?
On player hours for the past week, INLINE TEST (ignore) is #15,966: top 71% overall and #1,562 in North America.
Wipe schedule
What is the wipe schedule on INLINE TEST (ignore)?
An estimate from the force wipe gives INLINE TEST (ignore)'s next wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 days 7 hours. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on INLINE TEST (ignore)?
You will not find a gather rate in the name INLINE TEST (ignore). The group limit is 16 players. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include INLINE TEST (ignore)?
The Rust Charts lists that carry INLINE TEST (ignore) are: Rust community servers, unmodded, Region: North America and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on INLINE TEST (ignore) mean?
These are the tags INLINE TEST (ignore) makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): 0 slots are available; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; NA (North America): The server browser files this one under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join INLINE TEST (ignore)?
The console is behind F1 in Rust: enter client.connect 64.40.8.251:28240 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.