Rust Charts53,558 playing · live

Off air · chart position #16,275

Atlas - 10x Development (Staging)

Offline 64.40.8.251:28160 checked 26d ago

10x vanillamoddedoxide
Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#16,275
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Atlas - 10x Development (Staging)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 340 on average
294 / 300
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
138 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 176 on average
127 / 150
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 149 on average
119 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
61 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 69 on average
94 / 150
From the figures on this page

Quick answers

About the server

Is Atlas - 10x Development (Staging) online, and how reliable is it?

Atlas - 10x Development (Staging) is down at the moment, having last been seen 26 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 29 September 2026.

Where is Atlas - 10x Development (Staging) located?

No region is published by Atlas - 10x Development (Staging). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 64.40.8.251:28160 is its address.

Which version of Rust does Atlas - 10x Development (Staging) run?

Rust network protocol 2634 and build 166257 on Linux is what Atlas - 10x Development (Staging) runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Atlas - 10x Development (Staging)?

Last seen 26 days 16 hours ago, Atlas - 10x Development (Staging) is currently offline.

How does Atlas - 10x Development (Staging) rank against other Rust servers?

In the seven-day player hours table, Atlas - 10x Development (Staging) is #16,275, inside the top 69% of all ranked servers.

Wipes and resets

What is the wipe schedule on Atlas - 10x Development (Staging)?

Too few wipes on record for Atlas - 10x Development (Staging) to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 28 days 16 hours.

Rules and world

What are the rules and settings on Atlas - 10x Development (Staging)?

The name of Atlas - 10x Development (Staging) states a 10x gather rate. 30 players is the maximum for a group. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Tag guide

Which Rust Charts lists and filters include Atlas - 10x Development (Staging)?

The Rust Charts lists that carry Atlas - 10x Development (Staging) are: Rust servers filtered by gather rate and Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What do the server tags on Atlas - 10x Development (Staging) mean?

These are the tags Atlas - 10x Development (Staging) makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It has 100 slots; ts30 (Group limit): Teams are capped at 30; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166257 (Build): Build 166257 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; modded (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Atlas - 10x Development (Staging)?

Enter client.connect 64.40.8.251:28160 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It has 100 slots.
ts30
Group limit Teams are capped at 30.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166257
Build Build 166257 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.
modded
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.