Rust Charts73,970 playing · live

Off air · chart position #15,379

Atlas - Monthly Development

Offline 64.40.8.251:28130 checked 8d ago

weekly wipes vanillamoddedoxide
Launch Rust and join
0/ ?
players now
0
7-day average
peak –
#15,379
rank
top 70%
27d ago
last wipe
weekly schedule
20h
next wipe
Thu 29 Oct, 17:50 UTC

Players

Atlas - Monthly Development

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:50 UTC, in 20h. Its weekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

20h
Thu 29 Oct, 17:50 UTC
7d 21h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Thu 12 Nov, 17:50 UTC
21d 20h
Thu 19 Nov, 17:50 UTC
28d 20h
Thu 26 Nov, 17:50 UTC
35d 21h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Thu 10 Dec, 17:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Server details

Is Atlas - Monthly Development online, and how reliable is it?

Right now Atlas - Monthly Development is not running; the last sighting was 8 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 21 September 2026.

Where is Atlas - Monthly Development located?

From Atlas - Monthly Development, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 64.40.8.251:28130.

Which version of Rust does Atlas - Monthly Development run?

Rust network protocol 2634 and build 167781 on Linux is what Atlas - Monthly Development runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Atlas - Monthly Development?

Last seen 8 days 4 hours ago, Atlas - Monthly Development is currently offline.

How does Atlas - Monthly Development rank against other Rust servers?

In the seven-day player hours table, Atlas - Monthly Development is #15,379, inside the top 70% of all ranked servers.

Wipes and resets

What does wipe day look like on Atlas - Monthly Development?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Atlas - Monthly Development?

The prediction falls back on the tag, because Atlas - Monthly Development's record is too thin to confirm a schedule. Thursday 29 October at 17:50 UTC is when the next wipe is due. The world in play was made 27 days 3 hours. A weekly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on Atlas - Monthly Development?

You will not find a gather rate in the name Atlas - Monthly Development. The group limit is 16 players. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.

Tags explained

Which Rust Charts lists and filters include Atlas - Monthly Development?

These Rust Charts lists include Atlas - Monthly Development: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on Atlas - Monthly Development mean?

gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): Teams are capped at 16; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A wipe comes each week; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; modded (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Atlas - Monthly Development publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Atlas - Monthly Development?

Press F1 in Rust to open the console and type client.connect 64.40.8.251:28130. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded

Game

gmvanilla
Game mode This server runs vanilla survival.
mp0
Max players The server holds 0 slots.
ts16
Group limit Teams are capped at 16.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build This server reports build 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.
modded
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.