On air · chart position #2,198
Four Horsemen | Dickaroo | PVE | 5X | 10/1
Online NA 64.40.223.6:28020 checked 10m ago
Players
Four Horsemen | Dickaroo | PVE | 5X | 10/1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 online, and how reliable is it?
Right now Four Horsemen | Dickaroo | PVE | 5X | 10/1 is running. The uptime it reports puts its last restart about 10 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Four Horsemen | Dickaroo | PVE | 5X | 10/1 located?
With its NA tag, Four Horsemen | Dickaroo | PVE | 5X | 10/1 puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 64.40.223.6:28020.
Which version of Rust does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run?
Rust network protocol 2635 and build 168909 on Windows is what Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs. Steam updates your game for you; all you need is the same protocol to join.
Does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run smoothly?
Never under 29, and 59 server fps on average, is how the last 48 hours went. At its fullest it held 157,859 entities: buildings, deployables and the rest of the world. At most it took 4,464 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Right now 3 players are on Four Horsemen | Dickaroo | PVE | 5X | 10/1, out of 20 slots. Averaging 2 players across seven days, it reached 9 at most. 23:00 UTC was the peak of the last 48 hours, with 5 players on average.
How does Four Horsemen | Dickaroo | PVE | 5X | 10/1 rank against other Rust servers?
The last seven days of player hours put Four Horsemen | Dickaroo | PVE | 5X | 10/1 at #2,198, top 10% of ranked servers, and #347 in North America.
Wipe schedule
What does wipe day look like on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
The busiest point of its recent wipes averaged 9 players. 5 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
A single monthly wipe, the force wipe, is all Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 5 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Four Horsemen | Dickaroo | PVE | 5X | 10/1 goes by its name: gather rate 5x. The group limit is 16 players. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Four Horsemen | Dickaroo | PVE | 5X | 10/1 run?
Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs a procedural map of size 4,250 with seed 129885663, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Four Horsemen | Dickaroo | PVE | 5X | 10/1?
These Rust Charts lists include Four Horsemen | Dickaroo | PVE | 5X | 10/1: Best 5x Rust servers, Modded Rust servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do the server tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1 mean?
The game's server browser sees these tags from Four Horsemen | Dickaroo | PVE | 5X | 10/1: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It has 20 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): The server browser files this one under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Four Horsemen | Dickaroo | PVE | 5X | 10/1?
Enter client.connect 64.40.223.6:28020 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/TEdvqP27An is where its website sits.