Rust Charts69,659 playing · live

On air · chart position #6,222

Four Horsemen | PVE | Monthly | 2X | 10/1

Online NA 64.40.223.6:28018 checked 13m ago

2x monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 60
0/ 60
players now
0% full
0
7-day average
peak 2
#6,222
rank
top 28% · #1007 in NA
26d ago
last wipe
monthly schedule
8d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Four Horsemen | PVE | Monthly | 2X | 10/1

0on now · 48h peak 1
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

About the server

Is Four Horsemen | PVE | Monthly | 2X | 10/1 online, and how reliable is it?

You will find Four Horsemen | PVE | Monthly | 2X | 10/1 online at this moment. The uptime it reports puts its last restart about 10 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Four Horsemen | PVE | Monthly | 2X | 10/1 located?

Four Horsemen | PVE | Monthly | 2X | 10/1 gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 64.40.223.6:28018.

Which version of Rust does Four Horsemen | PVE | Monthly | 2X | 10/1 run?

Rust network protocol 2635 and build 168909 on Windows is the version Four Horsemen | PVE | Monthly | 2X | 10/1 runs. Joining needs the same protocol on your game; Steam handles the update.

Does Four Horsemen | PVE | Monthly | 2X | 10/1 run smoothly?

The 48-hour average was 51 server fps; the lowest point was 6. At its fullest it held 112,015 entities: buildings, deployables and the rest of the world. At most it took 3,520 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Four Horsemen | PVE | Monthly | 2X | 10/1?

On Four Horsemen | PVE | Monthly | 2X | 10/1, 0 players are in and 60 slots are the ceiling. Over the last week it averaged 0 players; the high point was 2. Over the past 48 hours, 11:00 UTC drew the most, at 0 players on average.

How does Four Horsemen | PVE | Monthly | 2X | 10/1 rank against other Rust servers?

On player hours for the past week, Four Horsemen | PVE | Monthly | 2X | 10/1 is #6,222: top 28% overall and #1,007 in North America.

Wipes and resets

What does wipe day look like on Four Horsemen | PVE | Monthly | 2X | 10/1?

At their busiest, its recent wipes averaged 1 players. 22 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Four Horsemen | PVE | Monthly | 2X | 10/1?

Once a month is the whole of it: Four Horsemen | PVE | Monthly | 2X | 10/1 wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 26 days 4 hours. A monthly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on Four Horsemen | PVE | Monthly | 2X | 10/1?

The name of Four Horsemen | PVE | Monthly | 2X | 10/1 states a 2x gather rate. The group limit is 16 players. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Four Horsemen | PVE | Monthly | 2X | 10/1 run?

A procedural map of size 4,250 with seed 1948548053, generated by the game, is what Four Horsemen | PVE | Monthly | 2X | 10/1 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Four Horsemen | PVE | Monthly | 2X | 10/1?

These Rust Charts lists include Four Horsemen | PVE | Monthly | 2X | 10/1: 2x Rust server charts, Modded Rust servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on Four Horsemen | PVE | Monthly | 2X | 10/1 mean?

The game's server browser sees these tags from Four Horsemen | PVE | Monthly | 2X | 10/1: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): It has 60 slots; ts16 (Group limit): No team can exceed 16; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Four Horsemen | PVE | Monthly | 2X | 10/1?

The console is behind F1 in Rust: enter client.connect 64.40.223.6:28018 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/TEdvqP27An is where its website sits.

What each one means

Server tags

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players It has 60 slots.
ts16
Group limit No team can exceed 16.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.