Rust Charts39,799 playing · live

On air · chart position #11,444

EZLogik Build Home (dev)

Online 64.223.131.132:28015 checked 7m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 1
#11,444
rank
top 51%
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

EZLogik Build Home (dev)

0on now · 48h peak 1
AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:49 UTC19d ago 1 – running 1
Sat 3 Oct, 23:55 UTC25d ago 0 – 5.5 days 0
Thu 1 Oct, 03:48 UTC28d ago 1 halved by day 1 2.8 days 0
Wed 30 Sep, 20:41 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
59 / 999
71 / 999
97 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
21 / 100
From the figures on this page

Quick answers

About the server

Is EZLogik Build Home (dev) online, and how reliable is it?

EZLogik Build Home (dev) is up as you read this. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 26 September 2026.

Where is EZLogik Build Home (dev) located?

No region is published by EZLogik Build Home (dev). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 64.223.131.132:28015.

Which version of Rust does EZLogik Build Home (dev) run?

Rust network protocol 2635 and build 168909 on Linux is what EZLogik Build Home (dev) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is EZLogik Build Home (dev)?

On EZLogik Build Home (dev), 0 players are in and 10 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 01:00 UTC drew the most, at 1 players on average.

How does EZLogik Build Home (dev) rank against other Rust servers?

The top 51% of ranked servers includes EZLogik Build Home (dev), at #11,444 on player hours for the last week.

Wipe schedule

What does wipe day look like on EZLogik Build Home (dev)?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on EZLogik Build Home (dev)?

No next wipe can be predicted for EZLogik Build Home (dev): it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 19 days 18 hours.

How it is set up

What are the rules and settings on EZLogik Build Home (dev)?

The name EZLogik Build Home (dev) carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.

Tags explained

Which Rust Charts lists and filters include EZLogik Build Home (dev)?

These Rust Charts lists include EZLogik Build Home (dev): Modded Rust servers and Rust build servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on EZLogik Build Home (dev) mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here — that's the set of tags EZLogik Build Home (dev) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join EZLogik Build Home (dev)?

Enter client.connect 64.223.131.132:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.