Players
Build Contest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:02 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Build Contest online, and how reliable is it?
Right now Build Contest is running. The uptime it reports puts its last restart about 2 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Build Contest located?
There's no region listed for Build Contest. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 64.20.40.98:27058.
Which version of Rust does Build Contest run?
The build behind Build Contest is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Build Contest run smoothly?
Never under 40, and 40 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 66,163 entities. Its memory climbed as high as 2,207 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Build Contest?
Build Contest has 0 of its 40 slots filled right now. Its average over the past week comes to 0 players.
How does Build Contest rank against other Rust servers?
In the seven-day player hours table, Build Contest is #15,353, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on Build Contest?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Build Contest?
Build Contest's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 3 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Build Contest?
The name Build Contest carries no gather rate. 8 players is the group limit, the default for the game. You play build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Build Contest run?
A procedural map of size 3,500 with seed 1337, generated by the game, is what Build Contest runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Build Contest?
These Rust Charts lists include Build Contest: Modded Rust servers, Rust build servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Build Contest mean?
These are the tags Build Contest makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^c (Creative): No gathering here; it is creative, so build as you please; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Build Contest?
The console is behind F1 in Rust: enter client.connect 64.20.40.98:27058 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/Yk2bBhmVwP is where its website sits.
