Off air · chart position #15,323
E-SURVIVAL Dev
Offline 64.111.93.112:28025 checked 4d ago
Players
E-SURVIVAL Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #519 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:46 UTC9d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:51 UTC26d ago | 1 | held half | 16.9 days | 1 |
| Thu 1 Oct, 18:17 UTC FW27d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC30d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC30d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC30d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC34d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC36d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC36d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC38d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC41d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC43d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is E-SURVIVAL Dev online, and how reliable is it?
Right now E-SURVIVAL Dev is not running; the last sighting was 4 days ago. 2 of 168 hours is what it managed over the past 7 full days, 1% of the time. Rust Charts has tracked it since 16 September 2026.
Where is E-SURVIVAL Dev located?
From E-SURVIVAL Dev, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 64.111.93.112:28025.
Which version of Rust does E-SURVIVAL Dev run?
The build behind E-SURVIVAL Dev is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is E-SURVIVAL Dev?
E-SURVIVAL Dev is offline at the moment; the last sighting was 4 days ago. 0 players was the seven-day average.
How does E-SURVIVAL Dev rank against other Rust servers?
The top 69% of ranked servers includes E-SURVIVAL Dev, at #15,323 on player hours for the last week. #519 is where it sits in the trio group.
Wipe days
What does wipe day look like on E-SURVIVAL Dev?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on E-SURVIVAL Dev?
The wipes on E-SURVIVAL Dev come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 9 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on E-SURVIVAL Dev?
No gather rate appears in the name E-SURVIVAL Dev. The group limit is 3 players, as stated in trio. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does E-SURVIVAL Dev run?
Generated by the game, the map on E-SURVIVAL Dev is procedural.
Tags explained
Which Rust Charts lists and filters include E-SURVIVAL Dev?
The Rust Charts lists that carry E-SURVIVAL Dev are: Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
What do the server tags on E-SURVIVAL Dev mean?
The game's server browser sees these tags from E-SURVIVAL Dev: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts3 (Group limit): No team can exceed 3; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join E-SURVIVAL Dev?
Press F1 in Rust to open the console and type client.connect 64.111.93.112:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.