Rust Charts81,677 playing · live

Off air · chart position #15,327

Devblog 240-Meshki

Offline 62.84.33.34:28015 checked 15d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,327
rank
top 71%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Devblog 240-Meshki

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
605 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
380 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
50 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
133 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
159 / 300
From the figures on this page

Quick answers

Server details

Is Devblog 240-Meshki online, and how reliable is it?

Devblog 240-Meshki is down at the moment, having last been seen 15 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 October 2026.

Where is Devblog 240-Meshki located?

From Devblog 240-Meshki, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 62.84.33.34:28015.

Which version of Rust does Devblog 240-Meshki run?

Rust network protocol 2279 on Windows is the version Devblog 240-Meshki runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Devblog 240-Meshki?

Devblog 240-Meshki shows as offline now, with its last appearance 15 days 3 hours ago.

How does Devblog 240-Meshki rank against other Rust servers?

The top 71% of ranked servers includes Devblog 240-Meshki, at #15,327 on player hours for the last week.

Wipe schedule

What does wipe day look like on Devblog 240-Meshki?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Devblog 240-Meshki?

The record of Devblog 240-Meshki's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 6 hours.

How it is set up

What are the rules and settings on Devblog 240-Meshki?

You will not find a gather rate in the name Devblog 240-Meshki. No group limit is published. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is off.

Tag guide

Which Rust Charts lists and filters include Devblog 240-Meshki?

The Rust Charts lists that carry Devblog 240-Meshki are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Devblog 240-Meshki mean?

These are the tags Devblog 240-Meshki makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; v2279 (Protocol): The server speaks protocol 2279, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, the game's default; hab366af3 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Devblog 240-Meshki?

The console is behind F1 in Rust: enter client.connect 62.84.33.34:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
v2279
Protocol The server speaks protocol 2279, so your game needs the same version.
ptrak
Networking RakNet is the network layer here, the game's default.

Other

hab366af3
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.