Players
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online, and how reliable is it?
You will find ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online at this moment. The uptime it reports puts its last restart about 23 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly located?
In Europe, according to its EU tag, sits ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, with region code ger. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 62.83.16.220:28015.
Which version of Rust does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
Rust network protocol 2635 and build 168909 on Linux is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. Steam updates your game for you; all you need is the same protocol to join.
Does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run smoothly?
Never under 72, and 104 server fps on average, is how the last 48 hours went. At its fullest it held 85,001 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,876 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Right now 0 players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, out of 50 slots. Over the last week it averaged 1 players; the high point was 6. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 3 players.
How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly rank against other Rust servers?
The last seven days of player hours put ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #3,125, top 14% of ranked servers, and #1,172 in Europe.
Wipe schedule
What does wipe day look like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Its recent wipes peaked at an average of 3 players. 23 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The force wipe is the only wipe on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 27 days 12 hours. A monthly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
No gather rate appears in the name ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
A procedural map of size 3,500 with seed 1541797379, generated by the game, is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
These Rust Charts lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie server charts. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?
The game's server browser sees these tags from ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $rger (Region code): The region code reads ger; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; EU (Europe): Europe is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Enter client.connect 62.83.16.220:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://discord.com/invite/fAxbJ6g5Hf.
