Off air · chart position #15,825
SADLADS TESTING GROUND
Offline 62.68.179.241:28015 checked 20d ago
Players
SADLADS TESTING GROUND
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:34 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is SADLADS TESTING GROUND online, and how reliable is it?
Right now SADLADS TESTING GROUND is not running; the last sighting was 20 days 8 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 18 September 2026.
Where is SADLADS TESTING GROUND located?
There's no region listed for SADLADS TESTING GROUND. Rust Charts shows the location a server claims, not where the machine actually is. 62.68.179.241:28015 is its address.
Which version of Rust does SADLADS TESTING GROUND run?
The build behind SADLADS TESTING GROUND is Rust network protocol 2634 and build 167058, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is SADLADS TESTING GROUND?
SADLADS TESTING GROUND is offline at the moment; the last sighting was 20 days 8 hours ago.
How does SADLADS TESTING GROUND rank against other Rust servers?
Player hours over the past week put SADLADS TESTING GROUND at #15,825, among the top 72% of ranked servers.
Wipe schedule
What does wipe day look like on SADLADS TESTING GROUND?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on SADLADS TESTING GROUND?
The record of SADLADS TESTING GROUND's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 21 days 17 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on SADLADS TESTING GROUND?
No gather rate appears in the name SADLADS TESTING GROUND. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does SADLADS TESTING GROUND run?
SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include SADLADS TESTING GROUND?
These Rust Charts lists include SADLADS TESTING GROUND: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SADLADS TESTING GROUND mean?
The game's server browser sees these tags from SADLADS TESTING GROUND: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join SADLADS TESTING GROUND?
Press F1 in Rust to open the console and type client.connect 62.68.179.241:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.