Off air · chart position #15,853
SADLADS TESTING GROUND
Offline 62.68.167.189:28015 checked 17d ago
Players
SADLADS TESTING GROUND
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SADLADS TESTING GROUND online, and how reliable is it?
Right now SADLADS TESTING GROUND is not running; the last sighting was 17 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 8 October 2026.
Where is SADLADS TESTING GROUND located?
No region is published by SADLADS TESTING GROUND. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 62.68.167.189:28015.
Which version of Rust does SADLADS TESTING GROUND run?
The build behind SADLADS TESTING GROUND is Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is SADLADS TESTING GROUND?
Last seen 17 days 18 hours ago, SADLADS TESTING GROUND is currently offline.
How does SADLADS TESTING GROUND rank against other Rust servers?
The top 72% of ranked servers includes SADLADS TESTING GROUND, at #15,853 on player hours for the last week.
Wipe schedule
What is the wipe schedule on SADLADS TESTING GROUND?
SADLADS TESTING GROUND's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 21 days 5 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on SADLADS TESTING GROUND?
You will not find a gather rate in the name SADLADS TESTING GROUND. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
Which map does SADLADS TESTING GROUND run?
SADLADS TESTING GROUND runs a procedural map of size 4,000 with seed 1234, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include SADLADS TESTING GROUND?
The Rust Charts lists that carry SADLADS TESTING GROUND are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SADLADS TESTING GROUND mean?
These are the tags SADLADS TESTING GROUND makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join SADLADS TESTING GROUND?
The console is behind F1 in Rust: enter client.connect 62.68.167.189:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.