Rust Charts77,467 playing · live

On air · chart position #13,023

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

Online 62.60.246.211:28015 checked 14m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#13,023
rank
top 58%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

0on now · 48h peak 1
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:56 UTC13d ago 0 – running 0
Thu 1 Oct, 20:18 UTC FW28d ago 2 halved by day 3 15.1 days 0
Tue 29 Sep, 18:51 UTC30d ago 4 held half 2.1 days 0
Mon 28 Sep, 20:02 UTC31d ago 2 – 1 days 0
Sun 27 Sep, 18:51 UTC32d ago 2 – 1 days 1
Fri 25 Sep, 13:53 UTC34d ago 8 held half 2.2 days 8
Thu 24 Sep, 19:08 UTC35d ago 8 – 0.8 days 0
Tue 22 Sep, 19:48 UTC37d ago 4 held half 2 days 1
Mon 21 Sep, 18:04 UTC38d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
6 / 10
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groups of 8+ · 5 on average
5 / 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
4 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
10 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
7 / 100
PVP Arena | Aimtrain
groups of 8+ · 1 on average
0 / 40
From the figures on this page

Quick answers

Server details

Is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS online, and how reliable is it?

You will find ERA AIM TRAINING | FFA | 1V1 | AIMBOTS online at this moment. Going by the reported uptime, it restarted roughly 5 days 8 hours ago. 108 of 168 hours is what it managed over the past 7 full days, 64% of the time. The first record Rust Charts holds of it is 20 September 2026.

Where is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS located?

From ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 62.60.246.211:28015 is its address.

Which version of Rust does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

Rust network protocol 2635 and build 168909 on Linux is what ERA AIM TRAINING | FFA | 1V1 | AIMBOTS runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run smoothly?

The 48-hour average was 238 server fps; the lowest point was 199. At its fullest it held 5,638 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,844 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Right now 0 players are on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, out of 50 slots. Seven-day figures: 0 players on average and 1 at the peak. 11:00 UTC was the peak of the last 48 hours, with 0 players on average.

How does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS rank against other Rust servers?

The top 58% of ranked servers includes ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, at #13,023 on player hours for the last week.

Wipes and resets

What does wipe day look like on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Its recent wipes peaked at an average of 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 67% of recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The wipes on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 13 days is how long ago its current world was made.

How it is set up

What are the rules and settings on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The name ERA AIM TRAINING | FFA | 1V1 | AIMBOTS carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS run?

The map on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is procedural, size 6,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The Rust Charts lists that carry ERA AIM TRAINING | FFA | 1V1 | AIMBOTS are: Modded Rust servers and Rust aim training servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS mean?

gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags ERA AIM TRAINING | FFA | 1V1 | AIMBOTS publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The console is behind F1 in Rust: enter client.connect 62.60.246.211:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.