Off air · chart position #13,300
nameserver
Offline 62.33.13.161:28015 checked 40d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nameserver online, and how reliable is it?
You will not get on nameserver just now: it is offline, last seen 40 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 17 September 2026.
Where is nameserver located?
There's no region listed for nameserver. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 62.33.13.161:28015.
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 163794 on Windows is the version nameserver runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is nameserver?
nameserver is offline at the moment; the last sighting was 40 days 12 hours ago.
How does nameserver rank against other Rust servers?
In the seven-day player hours table, nameserver is #13,300, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on nameserver?
Too few wipes on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 41 days 11 hours.
How it is set up
What are the rules and settings on nameserver?
You will not find a gather rate in the name nameserver. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include nameserver?
These Rust Charts lists include nameserver: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join nameserver?
Enter client.connect 62.33.13.161:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.