Off air · chart position #14,180
Test
Offline 62.226.100.227:28015 checked 43d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 43 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Test located?
No region is published by Test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 62.226.100.227:28015.
Which version of Rust does Test run?
Rust network protocol 2633 and build 163794 on Windows is the version Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test?
Last seen 43 days 19 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
The top – of ranked servers includes Test, at #14,180 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 46 days 1 hours.
Rules and world
What are the rules and settings on Test?
No gather rate appears in the name Test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tags explained
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Test?
The console is behind F1 in Rust: enter client.connect 62.226.100.227:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.