Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
TEST is down at the moment, having last been seen 3 days 18 hours ago. Of the past 4 full days it was running for 5 of 96 hours, or 5% of the time. Rust Charts has tracked it since 23 October 2026.
Where is TEST located?
There's no region listed for TEST. Rust Charts shows the location a server claims, not where the machine actually is. 62.183.17.2:28015 is its address.
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 on Windows is the version TEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TEST?
Last seen 3 days 18 hours ago, TEST is currently offline. Over the last week it averaged 0 players; the high point was 1.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #12,033, inside the top 54% of all ranked servers.
Wipes and resets
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 12 hours.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does TEST run?
Generated by the game, the map on TEST is procedural.
Lists and filters
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 62.183.17.2:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.