Rust Charts44,402 playing · live

Off air · chart position #13,060

My Test Server

Offline 62.165.208.187:28015 checked 46d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,060
rank
no region published
49d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

My Test Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 463 on average
114 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
25 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
283 / 275
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
10 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 264 on average
127 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
189 / 575
From the figures on this page

Quick answers

Host and version

Is My Test Server online, and how reliable is it?

My Test Server is down at the moment, having last been seen 46 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is My Test Server located?

From My Test Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 62.165.208.187:28015 is its address.

Which version of Rust does My Test Server run?

Rust network protocol 2633 and build 163493 on Windows is the version My Test Server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is My Test Server?

My Test Server shows as offline now, with its last appearance 46 days 14 hours ago.

How does My Test Server rank against other Rust servers?

The top – of ranked servers includes My Test Server, at #13,060 on player hours for the last week.

Wipe schedule

What is the wipe schedule on My Test Server?

Too few wipes on record for My Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 49 days 13 hours.

Rules and world

What are the rules and settings on My Test Server?

You will not find a gather rate in the name My Test Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is off.

Which map does My Test Server run?

A procedural map, generated by the game, is what My Test Server runs.

Tags explained

Which Rust Charts lists and filters include My Test Server?

The Rust Charts lists that carry My Test Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Test Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Build 163493 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags My Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join My Test Server?

Enter client.connect 62.165.208.187:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163493
Build Build 163493 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.