Rust Charts96,161 playing · live

On air · chart position #6,623

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 12m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 300
0/ 300
players now
0% full
0
7-day average
peak 4
#6,623
rank
top 30% · #1938 in EU
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

0on now · 48h peak 2
AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:43 UTC18d ago 0 – running 0
Fri 9 Oct, 15:10 UTC20d ago 1 – 1.1 days 0
Thu 1 Oct, 20:05 UTC FW27d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 12:55 UTC31d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 18:26 UTC42d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Server details

Is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online, and how reliable is it?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is up as you read this. About 11 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike located?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 62.122.215.125:28035.

Which version of Rust does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs. Steam updates your game for you; all you need is the same protocol to join.

Does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run smoothly?

It averaged 224 server fps over the last 48 hours, with a floor of 61. At its fullest it held 23,891 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,369 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

On CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, 0 players are in and 300 slots are the ceiling. Averaging 0 players across seven days, it reached 4 at most. Over the past 48 hours, 14:00 UTC drew the most, at 1 players on average.

How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike rank against other Rust servers?

The last seven days of player hours put CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike at #6,623, top 30% of ranked servers, and #1,938 in Europe.

Wipe schedule

What does wipe day look like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

The wipes on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 18 days 21 hours.

How it is set up

What are the rules and settings on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

You will not find a gather rate in the name CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is off: that is Valve's anti-cheat.

Which map does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike runs a procedural map of size 4,500 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

These Rust Charts lists include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: EU Rust servers, Modded Rust servers, Rust build servers and Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike mean?

The game's server browser sees these tags from CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: gmrust (Game mode): Survival, in the standard Rust form; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): Europe is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Enter client.connect 62.122.215.125:28035 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://cybershoke.net/rust.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.