Players
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 09:58 UTC, in 13h. Every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:59 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 09:59 UTC4d ago | 12 | held half | 3 days | 1 |
| Wed 21 Oct, 09:58 UTC6d ago | 6 | held half | 2 days | 0 |
| Mon 19 Oct, 09:59 UTC8d ago | 6 | held half | 2 days | 1 |
| Fri 16 Oct, 10:01 UTC11d ago | 7 | held half | 3 days | 0 |
| Wed 14 Oct, 09:59 UTC13d ago | 6 | held half | 2 days | 0 |
| Mon 12 Oct, 09:59 UTC15d ago | 6 | halved by day 1 | 2 days | 0 |
| Fri 9 Oct, 09:59 UTC18d ago | 10 | held half | 3 days | 0 |
| Wed 7 Oct, 09:59 UTC20d ago | 5 | held half | 2 days | 0 |
| Mon 5 Oct, 09:58 UTC22d ago | 5 | halved by day 1 | 2 days | 0 |
| Fri 2 Oct, 09:59 UTC25d ago | 11 | halved by day 2 | 3 days | 2 |
| Thu 1 Oct, 20:03 UTC FW26d ago | 11 | – | 0.6 days | 5 |
| Wed 30 Sep, 09:59 UTC27d ago | 11 | – | 1.4 days | 0 |
| Mon 28 Sep, 09:59 UTC29d ago | 5 | held half | 2 days | 1 |
| Fri 25 Sep, 09:59 UTC32d ago | 9 | held half | 3 days | 1 |
| Wed 23 Sep, 09:59 UTC34d ago | 11 | held half | 2 days | 0 |
| Mon 21 Sep, 09:59 UTC36d ago | 7 | held half | 2 days | 0 |
| Fri 18 Sep, 09:59 UTC39d ago | 5 | held half | 3 days | 0 |
| Wed 16 Sep, 09:59 UTC41d ago | 4 | halved by day 1 | 2 days | 0 |
| Mon 14 Sep, 09:59 UTC43d ago | 4 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS online, and how reliable is it?
You will find CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS online at this moment. Going by the reported uptime, it restarted roughly 15 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS located?
The EU tag is how CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS lists its location: Europe. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 62.122.215.125:28030.
Which version of Rust does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?
Rust network protocol 2635 and build 168909 on Windows is the version CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run smoothly?
Never under 1, and 205 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 57,079 entities. At most it took 6,017 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
On CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS, 1 players are in and 150 slots are the ceiling. Seven-day figures: 2 players on average and 12 at the peak. Over the past 48 hours, 15:00 UTC drew the most, at 5 players on average.
How does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS rank against other Rust servers?
The last seven days of player hours put CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS at #2,376, top 11% of ranked servers, and #907 in Europe.
Wipes and resets
What does wipe day look like on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe hit its peak 28 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
Wipes on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS come every Monday at 09:59, every Wednesday at 09:58 and every Friday at 09:59 UTC. Wednesday 28 October at 09:58 UTC is when the next wipe is due. The world in play was made 34 hours.
Rules and world
What are the rules and settings on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The name of CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS states a 1e+06x gather rate. 16 players is the maximum for a group. You play battlefield, kits and high rates in fast PvP. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS run?
CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS runs a procedural map of size 2,750 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
These Rust Charts lists include CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: Rust servers above 10x, EU Rust servers, Modded Rust servers and Rust battlefield servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the server tags on CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS mean?
The game's server browser sees these tags from CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts16 (Group limit): The team cap is 16; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): Europe is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join CYBERSHOKE | #4 BATTLEFIELD |x1000000|PVP|RAID|MYMINI|KITS?
The console is behind F1 in Rust: enter client.connect 62.122.215.125:28030 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://cybershoke.net/rust is where its website sits.
