Off air · chart position #13,818
TestServer
Offline 60.56.65.96:28015 checked 26d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 26 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is TestServer located?
From TestServer, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 60.56.65.96:28015.
Which version of Rust does TestServer run?
The build behind TestServer is Rust network protocol 2634 and build 166494, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TestServer?
Last seen 26 days 3 hours ago, TestServer is currently offline.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #13,818, inside the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 21 hours.
Settings and map
What are the rules and settings on TestServer?
The name TestServer carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does TestServer run?
Generated by the game, the map on TestServer is procedural.
Lists and filters
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 60.56.65.96:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.