Off air · chart position #12,684
地图生成
Offline EA 60.4.9.81:27015 checked 44d ago
Players
地图生成
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Sunday 1 November, 02:38 UTC, in 3d 3h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 地图生成 online, and how reliable is it?
You will not get on 地图生成 just now: it is offline, last seen 44 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is 地图生成 located?
With its EA tag, 地图生成 puts itself in Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 60.4.9.81:27015.
Which version of Rust does 地图生成 run?
Rust network protocol 2633 and build 163493 on Windows is what 地图生成 runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is 地图生成?
地图生成 is offline at the moment; the last sighting was 44 days 14 hours ago.
How does 地图生成 rank against other Rust servers?
On player hours for the past week, 地图生成 is #12,684: top – overall and #476 in Asia.
Wipes and resets
What is the wipe schedule on 地图生成?
An estimate from weekly: 7 days after its last wipe gives 地图生成's next wipe. Expect the next wipe on Sunday 1 November at 02:38 UTC. The world in play was made 45 days 20 hours. A weekly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on 地图生成?
No gather rate appears in the name 地图生成. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does 地图生成 run?
A procedural map, generated by the game, is what 地图生成 runs.
Tags explained
Which Rust Charts lists and filters include 地图生成?
The Rust Charts lists that carry 地图生成 are: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on 地图生成 mean?
The game's server browser sees these tags from 地图生成: gmrust (Game mode): Standard survival rules apply; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; EA (East Asia): The server browser files this one under East Asia. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join 地图生成?
The console is behind F1 in Rust: enter client.connect 60.4.9.81:27015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.