Rust Charts38,808 playing · live

On air · chart position #8,281

c1tas

Online 60.111.53.135:28015 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
0
7-day average
peak 1
#8,281
rank
top 37%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

c1tas

1on now · 48h peak 1
AveragePeak
00.250.50.75104:0011:0023:0005:0010:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
43%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:44 UTC14h ago – – running 0
Mon 26 Oct, 00:09 UTC3d ago 1 held half 2.5 days 0
Wed 21 Oct, 08:37 UTC7d ago 1 – 4.6 days 0
Thu 1 Oct, 19:57 UTC FW27d ago 1 held half 19.5 days 0
Thu 24 Sep, 19:04 UTC34d ago 1 halved by day 5 7 days 0
Sat 19 Sep, 22:54 UTC39d ago 1 – 4.8 days 0
Tue 15 Sep, 12:22 UTC43d ago 1 halved by day 1 4.4 days 0
Thu 3 Sep, 20:19 UTC FW55d ago – – 11.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
176 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
120 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
25 / 200
From the figures on this page

Quick answers

Server details

Is c1tas online, and how reliable is it?

Right now c1tas is running. It stayed up 20% of the last 7 full days, 33 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is c1tas located?

No region is published by c1tas. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 60.111.53.135:28015 is its address.

Which version of Rust does c1tas run?

The build behind c1tas is Rust network protocol 2635 and build 169097, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is c1tas?

Right now 1 players are on c1tas, out of 10 slots. Averaging 0 players across seven days, it reached 1 at most. 23:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does c1tas rank against other Rust servers?

Player hours over the past week put c1tas at #8,281, among the top 37% of ranked servers.

Wipe days

What does wipe day look like on c1tas?

At their busiest, its recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 67% of recent wipes. By day 5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on c1tas?

With irregular wipe times on c1tas, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 23 hours.

How it is set up

What are the rules and settings on c1tas?

You will not find a gather rate in the name c1tas. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does c1tas run?

The map on c1tas is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include c1tas?

The Rust Charts lists that carry c1tas are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on c1tas mean?

The game's server browser sees these tags from c1tas: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169097 (Build): This server reports build 169097; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join c1tas?

Press F1 in Rust to open the console and type client.connect 60.111.53.135:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs169097,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169097
Build This server reports build 169097.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.