Players
c1tas
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:44 UTC14h ago | – | – | running | 0 |
| Mon 26 Oct, 00:09 UTC3d ago | 1 | held half | 2.5 days | 0 |
| Wed 21 Oct, 08:37 UTC7d ago | 1 | – | 4.6 days | 0 |
| Thu 1 Oct, 19:57 UTC FW27d ago | 1 | held half | 19.5 days | 0 |
| Thu 24 Sep, 19:04 UTC34d ago | 1 | halved by day 5 | 7 days | 0 |
| Sat 19 Sep, 22:54 UTC39d ago | 1 | – | 4.8 days | 0 |
| Tue 15 Sep, 12:22 UTC43d ago | 1 | halved by day 1 | 4.4 days | 0 |
| Thu 3 Sep, 20:19 UTC FW55d ago | – | – | 11.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is c1tas online, and how reliable is it?
Right now c1tas is running. It stayed up 20% of the last 7 full days, 33 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is c1tas located?
No region is published by c1tas. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 60.111.53.135:28015 is its address.
Which version of Rust does c1tas run?
The build behind c1tas is Rust network protocol 2635 and build 169097, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is c1tas?
Right now 1 players are on c1tas, out of 10 slots. Averaging 0 players across seven days, it reached 1 at most. 23:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does c1tas rank against other Rust servers?
Player hours over the past week put c1tas at #8,281, among the top 37% of ranked servers.
Wipe days
What does wipe day look like on c1tas?
At their busiest, its recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 67% of recent wipes. By day 5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on c1tas?
With irregular wipe times on c1tas, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 23 hours.
How it is set up
What are the rules and settings on c1tas?
You will not find a gather rate in the name c1tas. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does c1tas run?
The map on c1tas is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include c1tas?
The Rust Charts lists that carry c1tas are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on c1tas mean?
The game's server browser sees these tags from c1tas: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169097 (Build): This server reports build 169097; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join c1tas?
Press F1 in Rust to open the console and type client.connect 60.111.53.135:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.