On air · chart position #3,448
RustCraft PVE
Online 58.96.38.211:28015 checked 9m ago
Players
RustCraft PVE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:58 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustCraft PVE online, and how reliable is it?
You will find RustCraft PVE online at this moment. Going by the reported uptime, it restarted roughly 37 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustCraft PVE located?
From RustCraft PVE, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 58.96.38.211:28015 is its address.
Which version of Rust does RustCraft PVE run?
The build behind RustCraft PVE is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustCraft PVE run smoothly?
Never under 29, and 49 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 175,925 entities. Memory use peaked at 12,779 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is RustCraft PVE?
RustCraft PVE has 0 of its 50 slots filled right now. Over the last week it averaged 1 players; the high point was 4. 02:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does RustCraft PVE rank against other Rust servers?
Player hours over the past week put RustCraft PVE at #3,448, among the top 16% of ranked servers.
Wipes and resets
What does wipe day look like on RustCraft PVE?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 4 hours in.
What is the wipe schedule on RustCraft PVE?
The force wipe is the only wipe on RustCraft PVE, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 22 hours.
How it is set up
What are the rules and settings on RustCraft PVE?
You will not find a gather rate in the name RustCraft PVE. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does RustCraft PVE run?
A procedural map of size 5,000 with seed 1922716, generated by the game, is what RustCraft PVE runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include RustCraft PVE?
The Rust Charts lists that carry RustCraft PVE are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustCraft PVE mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags RustCraft PVE publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RustCraft PVE?
The console is behind F1 in Rust: enter client.connect 58.96.38.211:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.